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mod : new penalty 27.5% -> 15% (#84)
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Co-authored-by: namidaka <namidaka@DESKTOP-AHHV998>
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namidaka and namidaka committed Oct 10, 2023
1 parent 4b4b7d3 commit c7cfcc7
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -395,7 +395,7 @@ private void UpdateHumanAgentStats(Agent agent, AgentDrivenProperties props)
props.WeaponUnsteadyEndTime = 10f + props.WeaponUnsteadyBeginTime;
props.WeaponRotationalAccuracyPenaltyInRadians = 0.025f;
props.ThrustOrRangedReadySpeedMultiplier = MBMath.Lerp(0.2f, 0.3f, (float)Math.Pow(itemSkill / 160f, 3f) * 40f / equippedItem.ThrustDamage);
props.CombatMaxSpeedMultiplier *= 0.725f;
props.CombatMaxSpeedMultiplier *= 0.85f;
props.ReloadSpeed *= MBMath.Lerp(0.6f, 1.4f, itemSkill / 200f);
}

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