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Performance Tracing

Andrew Casey edited this page Nov 4, 2020 · 13 revisions

TypeScript 4.1 introduced a generateTrace flag to make it easier to identify the parts of a program that are taking the most time to compile.

Warnings

This feature is still experimental and will likely change significantly in TS 4.2. In particular, though it would be easy and helpful to post-process the trace files, you should assume that any such post-processing tools will be broken by TS 4.2.

Trace files are basically useless without the underlying code, so there's little reason to share one with anyone who can't access your code. If you do share them, please consider zipping them - they compress very well.

Getting Started

At present, the output is not very user friendly, but here are some steps you can take to identify the parts of your code that are slowing the compiler down. The goal of this process is to be able to extract a reduced repro for which you can file an issue.

  1. This document is specific to TS 4.1 RC and TS 4.1, so you'll need to install one of those. The easiest way is to npm install typescript@rc (or [email protected], once it is released). Tracing with TypeScript 4.1 can be done once locally, so any changes to your node_modules and package.json can be discarded afterwards.

  2. Rebuild your project with the newly installed version of Typescript. Odds are you're going to get some new compiler errors. Ideally, you'll want to address these new errors, so that the code you trace will be realistic. If that is not feasible, prefer @ts-ignore to any, because it will cause less short-circuiting.

  3. Once your project builds without errors, compile your project with tsc and --generateTrace some_directory. You can use . as the directory, but it may get cluttered, so a subdirectory is usually preferable. In this early version of the feature, you have to use tsc specifically - building through a bundler that invokes TypeScipt via the API will not work. For best results, make sure this is not an incremental build (i.e. pass -f in build mode or --incremental false for regular compilation).

  4. Let's assume you called your output directory "trace". You should now have a directory structure like this:

    trace
    +- trace.json
    +- types.json
    

    If you compiled with build mode, it will be a little more complicated:

    trace
    +- legend.json
    +- trace.1.json
    +- trace.2.json
    ...
    +- types.1.json
    +- types.2.json
    ...
    

    In this case, legend.json will tell you which tsconfig each trace and types file corresponds to. If you don't already have a specific project of interest, you'll probably want to choose the largest trace file and the corresponding types file. For the remaining steps, we'll refer to the chosen files as trace.json and types.json, respectively.

  5. Navigate to edge://tracing (or chrome://tracing) and click Load.
    Navigate to and select trace.json.

  6. If you've never visited edge://tracing before, you'll see something like this:
    Initial view of edge://tracing

    1. Use the little triangle to expand the view of the "Main" thread. For convenience, we ignore all other threads.
    2. This little toolbar is floating - you'll probably want to move it into the blank space under the thread name (i.e. into the left sidebar). Each button indicates a cursor mode.
    3. This mode is for selection. Selecting a single element is possible in most modes, but box selection is only possible in this one.
      Tip: box selection is a great way to get a summary of a region.
    4. This mode is for panning. Click-drag to scroll to other parts of the trace..
    5. This mode is for zooming. Click-drag up or right to zoom in and down or left to zoom out.
  7. If you expand the Main thread and select one of the boxes, you'll see something like this, with time on the horizontal axis and (partial) call stacks growing down from the top:
    Expanded view of edge://tracing

    1. You can easily differentiate the four major phases of compilation. This is program construction, which includes parsing and module resolution. Usually, you want to look for the largest findSourceFile boxes and follow them down to see which dependency chain is taking the most time. Generally, it will be a library outside your own code. Be sure to include this library in any repro you construct.
    2. This is the binding phase. It is rarely an issue, so we'll ignore it for now.
    3. This is the (type) checking phase, where most of the TypeScript-specific work happens. You generally want to start here. We'll consider this is more detail in a later step.
    4. This is the emit phase, which we'll ignore for now.
    5. This is the selected box.
    6. These are the built-in metadata about the box.
      1. Start is the timestamp of the start of the operation - usually uninteresting.
      2. Wall Duration this is what would be called "Total Time" in many profiling tools.
      3. Self Time is the amount of time that is not accounted for by child boxes (i.e. directly below this one).
    7. This metadata is specific to the kind of box you're looking at. This is the most important information - it will contain paths and things.

    Note: All times reflect the overhead of tracing, which is not spread uniformly through the execution. We're looking for ways to reduce the impact.

  8. As mentioned above, the checking phase will generally be the most interesting when diagnosing delays. Here we see a zoomed in portion of the trace:
    Checking phase portion of trace

    1. What we're looking at is a call stack summary, with callers above and callees below. Not all frames are present - the trace would be too large and hard to read. Three box types are of particular interest when reducing a repro:
      1. checkSourceFile gives the time spent checking a particular file. Look in the metadata for the file path.
      2. checkExpression gives the time spent checking a particular expression. It will usually, but not always be in the file indicated by the containing checkSourceFile. As of now, there is no way to tell without looking at the code and no way to recover the path if it's not the one from checkSourceFile. We're thinking about how to handle it.
      3. checkVariableDeclaration gives the time spent checking a particular variable declaration. Over the course of several investigations, we noticed that these were showing up often enough to merit their own boxes. The metadata for these boxes is not particularly convenient to consume.
        1. kind identifies a member of the SyntaxKind enum.
        2. pos is the zero-indexed character offset from the beginning of the file to the beginning of the range being checked. Note that position will be before any trivia (whitespace, comments) before the relevant code fragment, so it will frequently appear to be immediately after the preceding statement.
        3. end is the zero-indexed character offset from the beginning of the file to the end of the range being checked.
    2. In this particular screenshot, we see that a single variable declaration accounts for a large percentage of the check time of this entire file. However, the declaration itself is not interesting because its child is an expression that is nearly as wide (i.e. the declaration has low "Self Time"). This expression has four interesting sub-expressions, each of which has many, many children. So identifying those four ranges in the file would be the place to start when reducing a repro.
  9. Once you have identified the problematic code, review Performance for suggestions relevant to your scenario. If none of the suggestions help, please file an issue, including code that reproduces the slowdown you're seeing and instructions for compiling it.

Advanced

At this point, it's going to be pretty hard to keep going if you don't have a good mental model of how types are represented in the compiler. On top of that, the structure of this output is very likely to change in TS 4.2. You've been warned...

To dig further on your own, you'll need to start looking at types.

Type checking call stack

Here's a slow section with no checkExpression boxes in the (partial) stack. Instead, it's gone straight into type checking. To work out which code fragment triggered this work and what it's doing, you'll need to open types.json. From the metadata, we can see that the types of interest have IDs 20441 and 20440. Here are the corresponding entries from types.json. (At the time of writing, the type with ID N is on line N.)

{"id":20440,"symbolName":"NamedExoticComponent","recursionId":30,"instantiatedType":146,"typeArguments":[20437],"firstDeclaration":{"path":"PROJECT_ROOT/node_modules/@types/react/index.d.ts","start":{"line":359,"character":6},"end":{"line":363,"character":6}},"flags":["524288"]},
{"id":20441,"symbolName":"NamedExoticComponent","recursionId":30,"instantiatedType":146,"typeArguments":[20434],"firstDeclaration":{"path":"PROJECT_ROOT/node_modules/@types/react/index.d.ts","start":{"line":359,"character":6},"end":{"line":363,"character":6}},"flags":["524288"]},

This data gives us some sense of what they look like and a location where we can review the declaration. In this case, we're comparing two different instantiations of NamedExoticComponent<P> - one instantiated with type 20434 and the other with 20437. These types are also described in types.json, so keep looking up more types recursively until you understand what's going on. From the file path in checkSourceFile and the types we've just pulled out of types.json, we can probably guess approximately which code fragment was involved (knowing in advance that it's neither an expression, nor a variable declaration, which would have gotten a box).

Look hard enough and you'll be able to create a toy program that reproduces the performance issue you're seeing in your real code. We'd love to hear about it but, if you still can't share, the next step is to play around with alternate declarations and any type assertions until you've sped up the toy program. Then you can apply the same fix or mitigation to your real code.

Aside: the edge://tracing tracing controls are rather clumsy. An alternative is to open the trace in the F12 tools by clicking the Upload button on the Performance tab. This has much more modern navigation, but drops instant events (mostly used for errors in compiler traces) and possibly other features.

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