forked from fledge-iot/fledge-south-random
-
Notifications
You must be signed in to change notification settings - Fork 0
/
plugin.cpp
127 lines (108 loc) · 2.53 KB
/
plugin.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
/*
* Fledge south plugin.
*
* Copyright (c) 2018 Dianomic Systems
*
* Released under the Apache 2.0 Licence
*
* Author: Massimiliano Pinto
*/
#include <random.h>
#include <plugin_api.h>
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <string>
#include <logger.h>
#include <plugin_exception.h>
#include <config_category.h>
#include <version.h>
using namespace std;
#define PLUGIN_NAME "Random"
#define CONFIG "{\"plugin\" : { \"description\" : \"" PLUGIN_NAME " data generation plugin\", " \
"\"type\" : \"string\", \"default\" : \"" PLUGIN_NAME "\", \"readonly\" : \"true\"}, " \
"\"asset\" : { \"description\" : \"Asset name\", " \
"\"type\" : \"string\", \"default\" : \"Random\", \"displayName\": \"Asset Name\", \"mandatory\": \"true\" } } "
/**
* The Random plugin interface
*/
extern "C" {
/**
* The plugin information structure
*/
static PLUGIN_INFORMATION info = {
PLUGIN_NAME, // Name
VERSION, // Version
SP_CONTROL, // Flags
PLUGIN_TYPE_SOUTH, // Type
"1.0.0", // Interface version
CONFIG // Default configuration
};
/**
* Return the information about this plugin
*/
PLUGIN_INFORMATION *plugin_info()
{
return &info;
}
/**
* Initialise the plugin, called to get the plugin handle
*/
PLUGIN_HANDLE plugin_init(ConfigCategory *config)
{
Random *random = new Random();
if (config->itemExists("asset"))
{
random->setAssetName(config->getValue("asset"));
}
else
{
random->setAssetName("Random");
}
return (PLUGIN_HANDLE)random;
}
/**
* Start the Async handling for the plugin
*/
void plugin_start(PLUGIN_HANDLE *handle)
{
}
/**
* Poll for a plugin reading
*/
Reading plugin_poll(PLUGIN_HANDLE *handle)
{
Random *random = (Random *)handle;
return random->takeReading();
}
/**
* Reconfigure the plugin
*/
void plugin_reconfigure(PLUGIN_HANDLE *handle, string& newConfig)
{
ConfigCategory config("random", newConfig);
Random *random = (Random *)*handle;
if (config.itemExists("asset"))
{
random->setAssetName(config.getValue("asset"));
}
}
/**
* Shutdown the plugin
*/
void plugin_shutdown(PLUGIN_HANDLE *handle)
{
Random *random = (Random *)handle;
delete random;
}
bool plugin_write(PLUGIN_HANDLE *handle, string& name, string& value)
{
Random *random = (Random *)handle;
return random->write(name, value);
}
bool plugin_operation(PLUGIN_HANDLE *handle, string& operation, int count, PLUGIN_PARAMETER **params)
{
Random *random = (Random *)handle;
return random->operation(operation, count, params);
}
};