Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Maximum number of vertices #149

Open
systemed opened this issue Jun 8, 2021 · 0 comments
Open

Maximum number of vertices #149

systemed opened this issue Jun 8, 2021 · 0 comments

Comments

@systemed
Copy link

systemed commented Jun 8, 2021

Mapbox Tiling Service docs allude to MBGL performance issues with long linestrings and polygon rings:

Note: Even if the simplification is specified as 0, complex features will receive additional simplification so that they can be rendered correctly by Mapbox GL. Polygons or MultiPolygons with more than 65535 vertices and LineStrings and polygon rings with more than 6553 points will be simplified to reduce their complexity to these limits.

With tilemaker-generated tiles, rendered by MBGL JS, we've also encountered rendering issues that appear to be caused by very long linestrings.

Should the MVT spec recommend (probably as SHOULD rather than MUST) a maximum size, or is this a rendering implementation detail that users are expected to check with their chosen client?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant