Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

srgb section correction #11

Open
jeremyselan opened this issue Jan 21, 2013 · 0 comments
Open

srgb section correction #11

jeremyselan opened this issue Jan 21, 2013 · 0 comments

Comments

@jeremyselan
Copy link
Owner

The document's description of srgb - specifically the discussion of the srgb curve - is inaccurate.

As first noted by Brad Friedman, the srgb "gamma 2.4 equation" in the VES color white paper document is NOT suitable for modeling the light from a calibrated srgb display. This equation, while appearing in the srgb spec, is instead the camera encoding equation recommended to use when create imagery suitable for the srgb display.

To frame it in more modern term, this curve is roughly a scene-referred -> display-referred tone rendering transform. (Though not a particularly useful one for modern capture devices). This also sheds lights on the original of the linear toe portion. While not making sense in a monitor response, such linear black areas are actually sensible in camera encoding curves where dark noise is a concern.

The doc should be updated accordingly.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant