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Linked Transmitter can't be placed on modded buttons #37

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Frosticle opened this issue Jan 28, 2024 · 2 comments
Open

Linked Transmitter can't be placed on modded buttons #37

Frosticle opened this issue Jan 28, 2024 · 2 comments
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level: minor Small glitches that do not affect gameplay scope: redstone Features related to redstone suggestion New feature or request type: compat Mod compatibility

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@Frosticle
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As said in the title, the Linked Transmitter can't be placed on non-vanilla buttons.

I'm playing on Minecraft 1.20.1, Forge Loader.

Screenshot:
2024-01-28_10 28 48

@hlysine hlysine added suggestion New feature or request type: compat Mod compatibility scope: redstone Features related to redstone level: minor Small glitches that do not affect gameplay labels Jan 28, 2024
@hlysine
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hlysine commented Jan 28, 2024

Multiple technical difficulties make it almost impossible for C:Connected to generate linked variants of modded buttons on the fly.

  • All mods register their blocks in parallel, so there is no guarantee that C:Connected can discover all modded buttons in time for registration.
  • Linked buttons require custom block states which can be generated on the fly, but it is not always possible for C:Connected to find the correct path to the model files of modded buttons (especially if mods use a custom naming scheme for their buttons)
  • When mods like Jade are installed, linked buttons also require translations, which are also difficult to generate.
  • Some modded buttons may have custom logic that the linked variants cannot replicate.

Adding new blocks programmatically is difficult in general, so I only plan to support vanilla buttons and a select few mods if there is popular demand.

@Frosticle
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That's a shame. I do hope this can be done in the future perhaps.
Also, keep up the good work on the mod, I'm enjoying it so far.

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Labels
level: minor Small glitches that do not affect gameplay scope: redstone Features related to redstone suggestion New feature or request type: compat Mod compatibility
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