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test.js
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test.js
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import { initializeApp } from "https://www.gstatic.com/firebasejs/9.6.8/firebase-app.js";
// TODO: Add SDKs for Firebase products that you want to use
// https://firebase.google.com/docs/web/setup#available-libraries
// Your web app's Firebase configuration
const firebaseConfig = {
apiKey: "AIzaSyDgGxs1Fk4bmCR5FxT7YWJO8-J42aoSOCE",
authDomain: "final-proj-2c45d.firebaseapp.com",
projectId: "final-proj-2c45d",
storageBucket: "final-proj-2c45d.appspot.com",
messagingSenderId: "464388461807",
appId: "1:464388461807:web:4a077c0949dc7bc855f71a"
};
// Initialize Firebase
const app = initializeApp(firebaseConfig);
import {
addDoc,
collection,
deleteDoc,
doc,
getDoc,
getDocs,
getFirestore,
updateDoc,
arrayUnion,
arrayRemove,
setDoc
} from 'https://www.gstatic.com/firebasejs/9.6.8/firebase-firestore.js';
const db = getFirestore();
const user = collection(db, 'User');
const allRoom = collection(db, 'AllRoom');
const main = `
<button class="btn-lg btn-primary" id="join-game" onclick="joinGame()">Join New Game</button>
<button class="btn-lg btn-danger" id="new-game">
Create New Game (Need to Sign in)
</button>
<div class="user-controller">
<button class="btn-lg btn-success" onclick="signIn()" id="signin">
Sign in
</button>
<button class="btn-lg btn-success" id="logIn" onclick="logIn()">Log in</button>
</div>
`;
const mainLogin = `
<button class="btn-lg btn-primary" id="join-game" onclick="joinGame()">Join New Game</button>
<button class="btn-lg btn-danger" id="new-game" onclick = "newGame()">
Create New Game
</button>
<div class="user-controller">
<button class="btn-lg btn-success" onclick="logOut()" id="logout">
Logout
</button>
<button class="btn-lg btn-success" id="rooms" onclick="checkRoom()">your Quiz</button>
</div>
`;
const mainNewgame = `
<label>Number of Question</label><br />
<div id = "result"></div>
<input type="number" id="question" min="1" />
<button class="btn-lg btn-primary" id="submit" onclick = "submitQuestion()">Next</button>
<button class="btn-lg btn-danger" id="back" onclick = "toLoginMenu()">Go Back</button>
`;
let mainControl = {
id : "",
room : [],
}
let numQuestion;
// sign in
function signIn(){
let new_line = document.createElement("br");
let mainApp = document.getElementById('Main');
mainApp.innerHTML = "";
let main_sign = document.createElement("form");
main_sign.setAttribute("action","");
let user_label = document.createElement("label");
user_label.innerText = "Username";
let password_label = document.createElement("label");
password_label.innerText = "Password";
let user_input = document.createElement("input");
user_input.type = "text";
user_input.id = "username";
let password_input = document.createElement("input");
password_input.type = "password";
password_input.id = "password";
let submitBtn = document.createElement("button");
submitBtn.textContent = "Sign In";
submitBtn.onclick = submit_signIn_handler;
submitBtn.className = "btn btn-primary";
let backBtn = document.createElement("button");
backBtn.textContent = "Back to Main Menu";
backBtn.onclick = back;
backBtn.className = "btn btn-danger";
let signIn_result = document.createElement("div");
signIn_result.id = "result";
main_sign.appendChild(signIn_result);
main_sign.appendChild(user_label);
main_sign.appendChild(user_input);
main_sign.appendChild(new_line);
main_sign.appendChild(password_label);
main_sign.appendChild(password_input);
mainApp.appendChild(main_sign);
mainApp.appendChild(submitBtn);
mainApp.appendChild(backBtn);
}
async function getAllUsername(){
const collection = await getDocs(user);
const items = collection.docs.map((item) => ({
...item.data(),
}));
let username = [];
for (let i in items){
username.push(items[i]['username']);
}
return username;
}
async function submit_signIn_handler(){
let username = document.getElementById("username").value;
let password = document.getElementById("password").value;
let allUser = await getAllUsername();
let result = document.getElementById("result");
if (username === "" ) {
result.innerText = "Please input username";
return;
}
if (password === ""){
result.innerText = "Please input password";
return;
}
if (allUser.includes(username)){
result.innerText = "This username is already sign in";
return;
}
result.innerText = "Hi " + username + " Welcome to Quizz";
await addDataToDatabase(username,password);
back();
}
async function addDataToDatabase(username,password){
let room = [];
await addDoc(user, {
username,
password,
room,
})
}
function back(){
document.getElementById("Main").innerHTML = main;
}
window.signIn = signIn;
// Log in
window.logIn = logIn;
function logIn(){
let new_line = document.createElement("br");
let mainApp = document.getElementById('Main');
mainApp.innerHTML = "";
let main_sign = document.createElement("form");
main_sign.setAttribute("action","");
let user_label = document.createElement("label");
user_label.innerText = "Username";
let password_label = document.createElement("label");
password_label.innerText = "Password";
let user_input = document.createElement("input");
user_input.type = "text";
user_input.id = "username";
let password_input = document.createElement("input");
password_input.type = "password";
password_input.id = "password";
let submitBtn = document.createElement("button");
submitBtn.textContent = "Log In";
submitBtn.onclick = submit_logIn_handler;
submitBtn.className = "btn btn-primary";
let backBtn = document.createElement("button");
backBtn.textContent = "Back to Main Menu";
backBtn.onclick = back;
backBtn.className = "btn btn-danger";
let signIn_result = document.createElement("div");
signIn_result.id = "result";
main_sign.appendChild(signIn_result);
main_sign.appendChild(user_label);
main_sign.appendChild(user_input);
main_sign.appendChild(new_line);
main_sign.appendChild(password_label);
main_sign.appendChild(password_input);
mainApp.appendChild(main_sign);
mainApp.appendChild(submitBtn);
mainApp.appendChild(backBtn);
}
async function submit_logIn_handler(){
let data = await getUserAndPass();
let username = document.getElementById("username").value;
let password = document.getElementById("password").value;
let result = document.getElementById("result");
if (data[0].includes(username) && data[1].includes(password)){
for (let i = 0; i < data[0].length ; i++){
if ((data[0][i] === username) && (data[1][i] === password)){
mainControl.room = data[2][i];
mainControl.id = data[3][i];
}
}
toLoginMenu();
return;
}
result.innerText = "This Username or Password doesn't exist";
}
async function getUserAndPass(){
const collection = await getDocs(user);
const items = collection.docs.map((item) => ({
docId: item.id,
...item.data(),
}));
let username = [];
let password = [];
let room = [];
let id = [];
for (let i in items){
username.push(items[i]['username']);
password.push(items[i]['password']);
room.push(items[i]['room']);
id.push(items[i]['docId']);
}
return [username,password,room,id];
}
//to loginMainMenu
window.toLoginMenu = toLoginMenu;
function toLoginMenu(){
document.getElementById("Main").style.textAlign = "";
document.getElementById("Main").innerHTML = mainLogin;
clearData();
}
//Logout
window.logOut = logOut;
function logOut(){
mainControl.id = "";
mainControl.room = [];
back();
}
//create Newgame
window.newGame = newGame;
function newGame(){
document.getElementById("Main").innerHTML = mainNewgame;
}
//
const afterSubmit = `
<div id = "currentQuest"></div>
<select id="types" onchange="onChangeType(this)" selected = "">
<option value="">Choose your choice</option>
<option value="4choice">4 Choice</option>
<option value="2choice">2 Choice</option>
</select>
<div id = "choice"></div>
<div id = "result"></div>
<button class="btn-lg btn-primary" style = "height : 15%" id="submit" onclick = "submitQA()">Next</button>
<button class="btn-lg btn-danger" style = "height : 15%" id="back" onclick = "toLoginMenu()">Go Back</button>
`;
window.submitQuestion = submitQuestion;
//call when submit number of question
function submitQuestion(){
let num = document.getElementById("question").value;
numQuestion = Number(num);
if (numQuestion <= 0) {
document.getElementById("result").innerText = "You need to input more than 0";
return;
}
clearQA();
}
//
const typeChoice = `
<label>Question</label> <input type="text" id="question" /> <br />
<label>Choice 1</label> <input type="text" id="choice1" /> <br />
<label>Choice 2</label> <input type="text" id="choice2" /> <br />
<label>Choice 3</label> <input type="text" id="choice3" /> <br />
<label>Choice 4</label> <input type="text" id="choice4" /> <br />
<label>Answer</label>
<select selected="" id="answer" selected = "">
<option value="">--Choose Your Answer--</option>
<option value="0">Choice 1</option>
<option value="1">Choice 2</option>
<option value="2">Choice 3</option>
<option value="3">Choice 4</option>
</select>
<br />
`;
const typeChoice2 = `
<label>Question</label> <input type="text" id="question" /> <br />
<label>Choice 1</label> <input type="text" id="choice1" /> <br />
<label>Choice 2</label> <input type="text" id="choice2" /> <br />
<label>Answer</label>
<select selected="" id="answer" selected = "">
<option value="">--Choose Your Answer--</option>
<option value="0">Choice 1</option>
<option value="1">Choice 2</option>
</select><br />
`;
window.onChangeType = onChangeType;
function onChangeType(types){
let choice = document.getElementById("choice");
switch(types.value){
case "4choice":
choice.innerHTML = typeChoice;
break;
case "2choice":
choice.innerHTML = typeChoice2;
break;
}
}
// data for push into firebase
let question = [];
let choice = [];
let answer = [];
let currentQuestion = 1;
let Timer = 0;
function clearData(){
question = [];
choice = [];
answer = [];
currentQuestion = 1;
Timer = 0;
time = 0;
timestart = null;
}
function addQuestion(){
let questionToAdd = document.getElementById("question").value;
question.push(questionToAdd);
}
function addChoice(){
let allData = document.getElementsByTagName("input");
let answers = [];
for (let i = 1 ; i < allData.length ; i++){
answers.push(allData[i].value);
}
let type = document.getElementById("types").value;
let choiceToAdd = {
type,
answers }
choice.push(choiceToAdd);
}
function addAnswer(){
let answerToAdd = document.getElementById("answer").value;
answer.push(Number(answerToAdd));
}
function clearQA(){
let Main = document.getElementById("Main");
Main.innerHTML = afterSubmit;
document.getElementById("currentQuest").innerText = "Question Number " + currentQuestion;
}
window.submitQA = submitQA;
async function submitQA(){
if (!document.getElementById("types").value){
document.getElementById("result").innerText = "Please choose your choice";
return;
}
if (!checkIfCanGoNext()){
document.getElementById("result").innerText = "You need to fill all these choice";
return;
}
document.getElementById("result").innerText = "";
currentQuestion += 1;
numQuestion -= 1;
addQuestion();
addChoice();
addAnswer();
if (numQuestion === 0){
chooseTime();
return;
}
clearQA();
}
function checkIfCanGoNext(){
let check = document.getElementsByTagName("input");
let check2 = document.getElementsByTagName("select");
for (let i = 0; i<check.length; i++){
if (!check[i].value){
return false;
}
}
if (!check2[1].value){
return false;}
return true;
}
// addTimer
const timing = `
<label>Add Time for this quiz (Minute)</label><br />
<div id = "result"></div>
<input type="number" id="Timer" min="1" />
<button class="btn-lg btn-primary" id="submit" style = "height : 15%" onclick = "finishQuizMaker()">Next</button>
<button class="btn-lg btn-danger" id="back" style = "height : 15%" onclick = "toLoginMenu()">Go Back</button>
`
function chooseTime(){
document.getElementById("Main").innerHTML = timing;
}
window.finishQuizMaker = finishQuizMaker;
function addTimer(Time){
Timer = Time * 60;
}
async function finishQuizMaker(){
let timess = Number(document.getElementById("Timer").value)
if (timess <= 0){
document.getElementById("result").innerText = "You cann't set Timer below 0 or equal 0";
return;
}
addTimer(timess);
let result = {};
let numQ = currentQuestion - 1;
let ref = await addDoc(allRoom, {
Timer,
answer,
choice,
question,
result,
numQ,
})
await updateRoom(ref);
clearData();
toLoginMenu();
alert("Room " + ref.id + " has been create");
}
async function updateRoom(ref){
let data = doc(db,"User",mainControl.id);
await updateDoc(data, {room : arrayUnion(ref.id)})
}
//edit lobby
window.checkRoom = checkRoom;
async function checkRoom(){
toShowListOfRoom();
}
const backs = `<button onclick="toLoginMenu()" class="btn btn-warning left-down-btn" style = "width : auto;height : 10%">
Back
</button>`;
async function toShowListOfRoom(){
let data = await getDoc(doc(db,'User',mainControl.id));
let allRoomToShow = data.data()['room'];
let Main = document.getElementById("Main");
Main.innerHTML = "";
for (let i = 0 ; i < allRoomToShow.length ; i++){
let line = document.createElement("div");
line.id = allRoomToShow[i];
line.className = 'room-line' //Te-edit-this
let text = document.createElement("span");
text.innerHTML = "Room " + (i+1) + " : " + allRoomToShow[i];
// text.style.fontSize = "32px";
let btnzone = document.createElement("div");
// btnzone.style.display = "inline-block"; //Te-edit-this
// btnzone.style.position = "absolute"; //Te-edit-this
// btnzone.style.left = "80%"; //Te-edit-this
btnzone.id = "btn-zone";
let deleteBtn = document.createElement("button");
deleteBtn.className = "btn-lg btn-danger";
deleteBtn.setAttribute("onclick","deleteBtn('" + allRoomToShow[i] + "')");
deleteBtn.textContent = "Delete";
let result = document.createElement("button");
result.className = "btn-lg btn-success";
result.setAttribute("onclick","result('" + allRoomToShow[i] + "')");
result.textContent = "Result";
Main.style.textAlign = "left";
btnzone.appendChild(deleteBtn);
btnzone.appendChild(result)
line.appendChild(text);
line.appendChild(btnzone);
Main.appendChild(line);
}
Main.innerHTML += backs;
}
window.deleteBtn = deleteBtn;
async function deleteBtn(ref){
const AllroomRef = doc(db, `AllRoom/${ref}`);
const user = doc(db,'User',mainControl.id);
await deleteDoc(AllroomRef);
await updateDoc(user, {room : arrayRemove(ref)})
document.getElementById(ref).remove();
}
window.joinGame = joinGame;
const JOINGAME = `
<div id = "result"></div>
<label>Your name : </label> <input type="text" id="name" /> <br />
<label>Room id : </label> <input type="text" id="token" /> <br />
<button class="btn-lg btn-success" id="submit" onclick = "joinRoom()">Join Room</button>
<button class="btn-lg btn-danger" id="back" onclick = "specialBack()">Go Back</button>
`;
function joinGame(){
document.getElementById("Main").innerHTML = JOINGAME;
}
window.specialBack = specialBack;
function specialBack(){
if (!mainControl.id){
back();
} else {
toLoginMenu();
}
}
window.joinRoom = joinRoom;
async function joinRoom(){
if (!checkIfCanJoin1()){
return;
}
if (! (await checkIfCanJoin2())){
return;
}
roomtester = document.getElementById("token").value
await loadData();
tester = document.getElementById("name").value;
room = document.getElementById("token").value;
enterTheGame();
console.log(mainGame);
}
async function checkIfCanJoin2(){
let result = document.getElementById("result");
let name = document.getElementById("name").value;
let token = document.getElementById("token").value;
const allRoomId = await getDocs(allRoom);
let roomId = [];
allRoomId.docs.map((item) => (roomId.push(item.id)));
if (!roomId.includes(token)){
result.innerText = "That room id doesn't exists";
return false;
}
const getRoom = await getDoc(doc(db,'AllRoom',token));
console.log(getRoom.data());
const arrayOfUser = getRoom.data()['result'];
let allUseUser = [];
for (let i = 0; i < Object.keys(arrayOfUser).length ; i++){
allUseUser.push(arrayOfUser[i][0]);
}
if (allUseUser.includes(name)){
result.innerText = "This user is already use";
return false
}
return true;
}
function checkIfCanJoin1(){
let result = document.getElementById("result");
let name = document.getElementById("name").value;
let token = document.getElementById("token").value;
if (!name){
result.innerText = "Please input your name";
return false;
} else if (!token){
result.innerText = "Please input room id to join";
return false
}
return true;
}
let mainGame;
async function loadData(){
let dataRoom = await getDoc(doc(db,'AllRoom',roomtester));
let roomField = {...dataRoom.data()}
mainGame = roomField;
}
let time = 0;
let timestart;
let room = "";
let tester = "";
let nowQ = 0;
let result_collector = [];
let roomtester = "";
const Qchoice2 = `
<div id="timer"></div>
<div id="timelimit"></div>
<h2>Question Number <span id="nowQ"></span> : <span id = "question"></span></h2>
<button id="0" class = "btn-lg btn-primary" onclick="nextQ(this)"></button>
<button id="1" class = "btn-lg btn-danger" onclick="nextQ(this)"></button>
`
const Qchoice4 = `
<div id="timer"></div>
<div id="timelimit"></div>
<h2>Question Number <span id="nowQ"></span> : <span id = "question"></span></h2>
<button id="0" class = "btn-lg btn-primary" onclick="nextQ(this)"></button>
<button id="1" class = "btn-lg btn-success" onclick="nextQ(this)"></button>
<button id="2" class = "btn-lg btn-danger" onclick="nextQ(this)"></button>
<button id="3" class = "btn-lg btn-warning" onclick="nextQ(this)"></button>
`
async function enterTheGame(){
startQ();
timestart = setInterval(timeCount, 1000);
}
function timeCount(){
console.log(time);
time += 1;
let showTime = document.getElementById("timer");
if (showTime){
showTime.innerText = "Current Use : " + Math.floor(time / 60) + " Minute(s) " + (time % 60 )+ " Second";
}
if (time >= mainGame['Timer']){
alert("Time Up!");
submitGame();
}
}
// เวลาหมด || กด submit
async function submitGame(){
//function นับคะแนน
clearInterval(timestart);
alert("Your score : " + checkResult());
await pushScore();
console.log(tester);
mainGame = {};
time = 0;
nowQ = 0;
tester = "";
room = "";
specialBack();
result_collector = [];
}
async function pushScore(){
let Tvalue = [tester,checkResult()];
await loadData();
let Tkey = Object.keys(mainGame['result']).length;
mainGame['result'][Tkey] = Tvalue;
roomtester = ""
await setDoc(doc(db,"AllRoom",room),mainGame);
}
function checkResult(){
let score = 0;
for (let i = 0; i < result_collector.length ; i++){
if (result_collector[i] === mainGame['answer'][i]){
score += 1
}
}
return score;
}
function startQ(){
console.log("start");
if (nowQ >= mainGame['numQ']){
submitGame();
console.log("done!");
return;
}
let Question = mainGame['question'][nowQ];
let choice = mainGame['choice'][nowQ];
let allchoice = choice['answers'];
let type = choice['type'];
let Main = document.getElementById("Main");
switch(type){
case "2choice":
Main.innerHTML = Qchoice2;
document.getElementById("0").innerText = allchoice[0];
document.getElementById("1").innerText = allchoice[1];
break;
case "4choice":
Main.innerHTML = Qchoice4;
document.getElementById("0").innerText = allchoice[0];
document.getElementById("1").innerText = allchoice[1];
document.getElementById("2").innerText = allchoice[2];
document.getElementById("3").innerText = allchoice[3];
break;
}
console.log(document.getElementById("nowQ"));
nowQ += 1;
document.getElementById("nowQ").innerText = nowQ + " / " + mainGame['numQ'];
document.getElementById("question").innerText = Question;
document.getElementById("timelimit").innerText = "Time Limit = " + Math.floor(mainGame['Timer']/60) + " Minute(s) " + mainGame['Timer']%60 + " Second" ;
}
window.nextQ = nextQ;
function nextQ(element){
result_collector.push(Number(element.id));
console.log(result_collector);
startQ();
}
const backToShow = `<button onclick="checkRoom()" class="btn btn-warning left-down-btn" style = "width : auto;height : 10%">
Back
</button>`;
window.result = result;
async function result(ref){
// console.log(ref)
const AllroomRef = doc(db, "AllRoom" ,ref);
let allRoomToShow = (await getDoc( AllroomRef)).data()['result'];
// console.log(allRoomToShow.data())
// const user = doc(db,'User',mainControl.id);
// let data = await getDoc(doc(db,'User',mainControl.id));
let Main = document.getElementById("Main");
Main.innerHTML = "";
for (let i = 0 ; i < Object.keys(allRoomToShow).length ; i++){
let line = document.createElement("div");
line.id = allRoomToShow[i][0];
console.log(allRoomToShow[i])
let text = document.createElement("span");
text.innerHTML = 'User '+(i+1) + " : " + allRoomToShow[i][0]+" " + " ====> " + allRoomToShow[i][1] ;
text.style.fontSize = "32px";
let btnzone = document.createElement("div");
btnzone.style.display = "inline-block";
btnzone.style.position = "absolute";
btnzone.style.left = "85%";
let result = document.createElement("button");
result.className = "btn-lg btn-success";
result.setAttribute("onclick","('" + allRoomToShow[i][0] + "result')");
result.style.width = "auto";
result.style.height = "50px";
result.textContent = "Result";
// btnzone.appendChild(deleteBtn);
btnzone.appendChild(result);
line.appendChild(text);
// line.appendChild(btnzone);
Main.appendChild(line);
}
Main.innerHTML += backToShow;
}