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Vehicle Weapon & Shield Levels aren't correctly detected + Can't see vehicle level used in SuperChargers 3DS/Wii #24

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ItalianGamer97 opened this issue Feb 4, 2023 · 1 comment

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@ItalianGamer97
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Okay, so as I was trying to max out the Gearbits on my Dark Hot Streak and encountering the "gearbit corruption" issue mentioned in #6 at the moment. However, I discovered that while my Jet Stream and Dive Bomber are being ID'd just fine, it's seemingly not detecting the Weapon and Shield levels correctly.

As an aside, I'd also like to mention that the editor doesn't have any way to edit the vehicle level used in SuperChargers Racing on 3DS and Wii. Hegyak's probably already looking into that, but I figured I'd bring it up here in hopes that they'll be able to provide an update on that front.

I've got a ZIP with dumps of my Dark Hot Streak, Jet Stream, and Dive Bomber vehicles from Pyrofer's Skylanders GUI Tool alongside a text detailing what I've been seeing between in-game and the editor attached here. If I need to make dumps with a different tool, just let me know.

Skylanders Vehicle Dumps.zip

@lensfort
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I too would like to know if this issue will be fixed? Or if there is a work around.
Every time I edit anything on the vehicle, it corrupts.
For reference, I am using the XBox 360 version of the game, and a Wii Portal with PC to edit on.
Skylander figurines, traps, all work fine. Just not vehicles.

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