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Apparently this is possible, reported by a user:
Traceback (most recent call last): File "C:\Users\Kyle\s3s\s3s.py", line 2060, in <module> main() File "C:\Users\Kyle\s3s\s3s.py", line 2028, in main check_if_missing(which, blackout, test_run, skipprefetch) # monitoring mode hasn't begun yet File "C:\Users\Kyle\s3s\s3s.py", line 1484, in check_if_missing fetch_and_upload_single_result(id, noun, isblackout, istestrun) File "C:\Users\Kyle\s3s\s3s.py", line 1401, in fetch_and_upload_single_result post_result(result, False, isblackout, istestrun) # not monitoring mode File "C:\Users\Kyle\s3s\s3s.py", line 1193, in post_result payload = prepare_battle_result(results[i]["data"], ismonitoring, isblackout, overview_data) File "C:\Users\Kyle\s3s\s3s.py", line 500, in prepare_battle_result full_id = utils.b64d(battle["id"]) TypeError: 'NoneType' object is not subscriptable
Which would mean battle had a vsHistoryDetail key in it, but then that in turn was null?
battle
vsHistoryDetail
s3s/s3s.py
Lines 496 to 500 in fdd5ae8
The text was updated successfully, but these errors were encountered:
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Apparently this is possible, reported by a user:
Which would mean
battle
had avsHistoryDetail
key in it, but then that in turn was null?s3s/s3s.py
Lines 496 to 500 in fdd5ae8
Sounds like an error on Nintendo's end...? Anyway, we should exit gracefully here instead of crashing. To-do.
The text was updated successfully, but these errors were encountered: