Absolute positioning for block elements #272
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I am trying to recreate a 2D panel from component co-ordinates captured from unity. I have applied all unity -> threejs transformations. However due to the flex nature, the world space coordinates captured from unity are not being applied to the block elements. Any better way to approach this problem? Is there any way the block elements an accept "absolute" positioning? |
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Answered by
swingingtom
Oct 17, 2023
Replies: 1 comment 1 reply
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Hello @sohamb91, |
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Answer selected by
sohamb91
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Hello @sohamb91,
Have you already tried this https://felixmariotto.github.io/three-mesh-ui/#manual_positioning ?