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nav bar and coaching marks.. #1
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Hey! You are our first external user :) Thank you! |
I will.. nice repo btw.. I am struggling a bit to get the git rolling. Redirecting it to use the dev branch to test. One huge bit of cool to help us external folks: having to walk and extract code from the demo is painful for many ;) BUT.. this coupled with a regular on boarding set of pages is the best way to intro users to a new app. |
i got sidetracked with a test app for a potential gig, and will return to this shortly. Just in case you are testing a mark on the navbar, feel free to let me know, as i can test. I am likely going to replicate the mark in question to a space just below the bar and use that, and try just pushing the coordinates up and over the navbar to see if i can make it "just work" .. |
Interestingly, at least to me ;), this issue with the navbar led me to a better solution for an fuller intro. I couldn't get the marks to display over the navbar, and thus decided to create screenshots, create new control views over the area of the buttons to mark. Seemed like more work until i realized the structure to encapsulate calls and images in sequence that allows me to show all screens options properly, in one new viewcontroller rather than marking up each view involved. I may not have thought of it if i was able to access the controls directly. This not entirely ideal, i do like dropping all this into one VC. The other way would involve firing up each involved view in sequence. It's all good. ;) |
hey, awesome effort! Testing it out, and my main need for coaching lives up in the nav bar, and the graphics are rendering under the bar, which makes it very confusing to use. For now I will create a fake screen with controls to be accessible, but thought to let you know. Looks like a little z-order tweak is in order? Cheers!
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