emove redundant check for connected players (#34) #119
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4 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-node@v2, menduz/oddish-action@master. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build:
src/queue/index.ts#L192
'isPlayerConnected' is defined but never used. Allowed unused vars must match /^_/u
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "dcl-sdk-mini-games-1.0.0-20240925194246.commit-729deb3.tgz".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
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dcl-sdk-mini-games-1.0.0-20240925194246.commit-729deb3.tgz
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354 KB |
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