A Particle System that can be used in any C++ 17 (or higher) project.
Modified from that of Cocos2dx and forked from SDL2-particles.
In ParticleObject.cpp you can find how these effects are created.
A Particle System that can be used in any C++ 17 (or higher) project.
Modified from that of Cocos2dx and forked from SDL2-particles.
In ParticleObject.cpp you can find how these effects are created.