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GuildTaxesGUI.lua
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GuildTaxesGUI.lua
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--
-- GuildTaxes - keep your guild bank full
-- Author: Неогик@Галакронд
--
local AceGUI = LibStub("AceGUI-3.0")
-- Settings
local TABLE_UPDATE_THRESHOLD = 5
-- GUI
local GUI = {
frame = nil,
status = "-",
data = {},
updated = nil,
}
GuildTaxes.GUI = GUI
-- Register fake layout
AceGUI:RegisterLayout("Static", function(content, children) end);
--------------------------------------------------------------------------------
function GUI:Create()
-- Main frame
self.frame = AceGUI:Create("Frame")
self.frame:Hide()
self.frame:SetTitle(GT_GUI_TITLE)
self.frame:SetLayout("Static")
self.frame:SetStatusText(self.status)
-- Frame width
local width = 500
if GuildTaxes.db.profile.mainFrameWidth ~= nil then
width = GuildTaxes.db.profile.mainFrameWidth
end
self.frame:SetWidth(width)
-- Frame height
local height = 600
if GuildTaxes.db.profile.mainFrameHeight ~= nil then
height = GuildTaxes.db.profile.mainFrameHeight
end
self.frame:SetHeight(height)
-- Save frame size
self.frame.frame:SetScript("OnSizeChanged", function()
GuildTaxes.db.profile.mainFrameWidth = GUI.frame.frame:GetWidth()
GuildTaxes.db.profile.mainFrameHeight = GUI.frame.frame:GetHeight()
end)
-- OnClose event
self.frame:SetCallback("OnClose", function (self) AceGUI:Release(self) end)
-- Members table
self.table = AceGUI:Create("GuildTaxesMembersTable")
self.table:SetPoint("TOPLEFT", self.frame.content)
self.table:SetPoint("BOTTOMRIGHT", self.frame.content, "BOTTOMRIGHT", 0, 50)
self.table:SetOnlineOnly(GuildTaxes.db.profile.onlineOnly)
self.frame:AddChild(self.table)
-- Filter group
self.filterGroup = AceGUI:Create("SimpleGroup")
self.filterGroup:SetLayout("Flow")
self.filterGroup:SetPoint("BOTTOMLEFT", self.frame.content, "BOTTOMLEFT", 0, 10)
self.filterGroup:SetPoint("BOTTOMRIGHT", self.frame.content, "BOTTOMRIGHT", 0, 10)
self.frame:AddChild(self.filterGroup)
-- Online checkbox
self.onlineCheckBox = AceGUI:Create("CheckBox")
self.onlineCheckBox:SetLabel(GT_GUI_ONLINE_ONLY)
self.onlineCheckBox:SetValue(GuildTaxes.db.profile.onlineOnly)
self.onlineCheckBox:SetCallback("OnValueChanged", self.OnOnlineValueChanged)
self.onlineCheckBox:SetValue(GuildTaxes.db.profile.onlineOnly)
self.filterGroup:AddChild(self.onlineCheckBox)
end
--------------------------------------------------------------------------------
function GUI:Toggle()
if GUI.frame:IsShown() then
GUI.frame:Hide()
else
GUI:Create()
GUI.frame:Show()
end
end
--------------------------------------------------------------------------------
function GUI:IsShown()
local shown = false
if GUI.frame ~= nil then
shown = GUI.frame:IsShown()
end
return shown
end
--------------------------------------------------------------------------------
function GUI:OnOnlineValueChanged(event, value)
GuildTaxes.db.profile.onlineOnly = value
GUI.table:SetOnlineOnly(value)
end
--------------------------------------------------------------------------------
function GUI:UpdatePayedStatus()
local guild = GuildTaxes.guildName
local tax = GuildTaxes:GetTax()
local rate = GuildTaxes:GetRate()
if floor(tax) > 0 then
self.status = format(GT_GUI_TAX, GuildTaxes:FormatMoney(tax))
else
self.status = GT_GUI_ALL_PAYED
end
self.status = self.status .. format(GT_GUI_GENERAL_INFO, rate * 100, guild)
if self:IsShown() then
GUI.frame:SetStatusText(self.status)
end
end
--------------------------------------------------------------------------------
function GUI:RefreshTable()
local now = time()
-- XXX: Need we disable updating while in combat?
-- Flood protection
if self.updated ~= nil and self.updated + TABLE_UPDATE_THRESHOLD > now then
return
end
local statusDB = GuildTaxes:GetStatusDB()
local historyDB = GuildTaxes:GetHistoryDB()
-- Update existing members' info
for index = 1, GuildTaxes.numberMembers do
local fullName, rank, rankIndex, online
fullName, rank, rankIndex, _, _, _, _, _, online, _, _, _, _, _, _, _ = GetGuildRosterInfo(index)
local r
for i, row in pairs(self.data) do
if row.fullName == fullName then
r = row
break
end
end
if r == nil then
r = {}
table.insert(self.data, r)
end
r.fullName = fullName
r.rank = rank
r.rankIndex = rankIndex
r.online = online
local shortName = Ambiguate(r.fullName, "guild")
local userStatus = statusDB[shortName]
if userStatus ~= nil then
r.timestamp = userStatus.timestamp
r.version = userStatus.version
r.tax = userStatus.tax
r.rate = userStatus.rate
end
r.months = {}
local userHistory = historyDB[shortName]
if userHistory ~= nil then
local month = tonumber(date("%m"))
local year = tonumber(date("%Y"))
for i=1, 3 do
r.months[i] = userHistory[GuildTaxes:HistoryKey(year, month)]
month = month - 1
if month == 0 then
month = 12
year = year - 1
end
end
r.total = userHistory.total
end
r.updated = now
end
-- Remove non-existing members' info
for i, row in pairs(self.data) do
if row.updated ~= now then
table.remove(self.data, i)
end
end
self.updated = now
self.table:SetData(self.data)
end