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dungeontracker.html
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dungeontracker.html
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<!DOCTYPE html>
<html>
<head>
<title>ALTTP Randomizer Community Tracker - Dungeon Tracker</title>
<script src="js/jquery-3.3.1.js?v=20034"></script>
<script src="js/bootstrap.min.js?v=20034"></script>
<link rel="stylesheet" type="text/css" href="css/dungeonstyle.css?v=20034">
<link rel="stylesheet" type="text/css" href="css/sprites.css?v=20034">
<link rel="stylesheet" type="text/css" href="css/fonts.css?v=20034" >
<script src="js/util.js?v=20034"></script>
<script src="js/owdungeondata.js?v=20034"></script>
<script src="js/dungeontracker.js?v=20034"></script>
<!-- Global site tag (gtag.js) - Google Analytics -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-Z3T0KM2W1L"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-Z3T0KM2W1L');
</script>
<meta charset="UTF-8">
<meta http-equiv="Cache-Control" content="no-cache, no-store, must-revalidate" />
<meta http-equiv="Pragma" content="no-cache" />
<meta http-equiv="Expires" content="0" />
<link rel="apple-touch-icon" sizes="180x180" href="images/icons/apple-touch-icon.png">
<link rel="icon" type="image/png" sizes="32x32" href="images/icons/favicon-32x32.png">
<link rel="icon" type="image/png" sizes="16x16" href="images/icons/favicon-16x16.png">
</head>
<body>
<div id="app" class="row showsidebar welcomemode">
<div id="sidebar">
<div class="row" style="margin-bottom: -8px; z-index: 1;">
<div id="homebutton" class="buttonsquare home" style="float: left; margin: 4px 0 0 4px;" onclick="home()"></div>
<div class="buttonsquare collapse" style="float: left; margin: 4px 0 0 7px;" onclick="hideSidebar()"></div>
</div>
<div id="sidebaroverworld" class="welcomehidden">
<div class="row pointer" style="margin-top: 16px;" onclick="sideLoadOverworld()">
<div id="sidebossow" class="sidetab sideboss overworldicon"></div>
<div id="sidesummaryow" class="sidetab sidesummary" style="text-align: center; line-height: 30px; font-size: 14pt; color: lime;"></div>
</div>
<div id="sidebaredit" class="sidebutton" style="margin-top: 4px;" onclick="showFullOverworldModal('editedges')">Full map</div>
<div id="sidebarnew" class="sidebutton" style="margin-top: 4px;" onclick="showFullOverworldModal('newpath')">New path</div>
<div id="sidebarsearch" class="sidebutton" style="margin-top: 4px;" onclick="showFullOverworldModal('searchpath')">Search</div>
</div>
<div id="sidebardungeons" class="welcomehidden">
<div class="row pointer" style="margin-top: 16px;" onclick="sideLoadDungeon(11)">
<div id="sideboss11" class="sidetab sideboss boss11"></div>
<div id="sidesummary11" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(0)">
<div id="sideboss0" class="sidetab sideboss boss0"></div>
<div id="sidesummary0" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(1)">
<div id="sideboss1" class="sidetab sideboss boss1"></div>
<div id="sidesummary1" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(2)">
<div id="sideboss2" class="sidetab sideboss boss2"></div>
<div id="sidesummary2" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(12)">
<div id="sideboss12" class="sidetab sideboss boss12"></div>
<div id="sidesummary12" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 16px;" onclick="sideLoadDungeon(3)">
<div id="sideboss3" class="sidetab sideboss boss3"></div>
<div id="sidesummary3" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(4)">
<div id="sideboss4" class="sidetab sideboss boss4"></div>
<div id="sidesummary4" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(5)">
<div id="sideboss5" class="sidetab sideboss boss5"></div>
<div id="sidesummary5" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(6)">
<div id="sideboss6" class="sidetab sideboss boss6"></div>
<div id="sidesummary6" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(7)">
<div id="sideboss7" class="sidetab sideboss boss7"></div>
<div id="sidesummary7" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(8)">
<div id="sideboss8" class="sidetab sideboss boss8"></div>
<div id="sidesummary8" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(9)">
<div id="sideboss9" class="sidetab sideboss boss9"></div>
<div id="sidesummary9" class="sidetab sidesummary"></div>
</div>
<div class="row pointer" style="margin-top: 4px;" onclick="sideLoadDungeon(10)">
<div id="sideboss10" class="sidetab sideboss boss10"></div>
<div id="sidesummary10" class="sidetab sidesummary"></div>
</div>
</div>
<div class="row" style="margin-top: auto; margin-bottom: 4px;">
<div id="sidesettings" class="buttonsquare settings pointer" style="float: left; margin: 8px 0 0 4px;" onclick="sideLoadSettings()"></div>
<div class="buttonsquare uparrow" style="float: left; margin: 8px 0 0 7px;" onclick="window.scrollTo(0,0)"></div>
</div>
</div>
<div id="main">
<div id="overview" class="cell" style="width: calc(100% - 8px); margin-left: 4px;">
<div class="row fixedtop" style="height: 36px;">
<div class="cell buttonsquare expand nosidebar" style="margin: 4px 8px 0 0;" onclick="showSidebar()"></div>
<div style="display: inline-block;">
<h2 id="overviewtitle" class="textrow"></h2>
</div>
<div class="cell rightalign">
<div class="cell buttonsquare settings pointer" style="margin-top: 4px; margin-right: 8px;" onclick="loadSettings()"></div>
</div>
</div>
<div class="welcomehidden" style="height: 37px;"></div>
<div class="row welcomeshown" style="margin-top: 40px; width: 340px;">
Welcome! This window is used for tracking the overworld layout (Overworld Shuffle) and/or dungeon interior layouts (Door Shuffle). Please select the right settings below to start.<br style="margin-bottom: 8px;">
Or continue a previous session with the buttons at the bottom.
</div>
<div id="overviewoverworld" class="welcomehidden">
<div class="row">
<div class="cell pointer dungeon" onclick="loadOverworld()">
<div class="boss overworldicon"></div>
<div id="summaryow" class="summary" style="text-align: center; line-height: 30px; font-size: 14pt; color: lime;"></div>
</div>
<div class="cell pointer dungeon" onclick="loadOverworld()">
<div style="width: 64px; height: 96px; text-align: center; padding: 10px 0;">Click here to go to Overworld Tracking</div>
</div>
<div class="cell dungeon" style="width: 134px; height: 98px;">
<div class="buttonbox" style="margin-bottom: 5px;" onclick="showFullOverworldModal('editedges')">Full map</div>
<div id="overviewownewpath" class="buttonbox" style="margin-bottom: 5px;" onclick="showFullOverworldModal('newpath')">New path</div>
<div class="buttonbox" onclick="showFullOverworldModal('searchpath')">Search path</div>
</div>
</div>
</div>
<div id="overviewdungeons" class="welcomehidden">
<div class="row">
<div style="float: left; margin-right: clamp(0px,100% - 500px,12px);">
<div class="cell pointer dungeon" onclick="loadDungeon(11)">
<div id="boss11" class="boss boss11"></div>
<div id="summary11" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(0)">
<div id="boss0" class="boss boss0"></div>
<div id="summary0" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(1)">
<div id="boss1" class="boss boss1"></div>
<div id="summary1" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(2)">
<div id="boss2" class="boss boss2"></div>
<div id="summary2" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(12)">
<div id="boss12" class="boss boss12" style="background-size: 64px;"></div>
<div id="summary12" class="summary"></div>
</div>
</div>
<div style="float: left;">
<div style="float: left;">
<div class="cell pointer dungeon" onclick="loadDungeon(3)">
<div id="boss3" class="boss boss3"></div>
<div id="summary3" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(4)">
<div id="boss4" class="boss boss4"></div>
<div id="summary4" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(5)">
<div id="boss5" class="boss boss5"></div>
<div id="summary5" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(6)">
<div id="boss6" class="boss boss6"></div>
<div id="summary6" class="summary"></div>
</div>
</div>
<div style="float: left;">
<div class="cell pointer dungeon" onclick="loadDungeon(7)">
<div id="boss7" class="boss boss7"></div>
<div id="summary7" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(8)">
<div id="boss8" class="boss boss8"></div>
<div id="summary8" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(9)">
<div id="boss9" class="boss boss9"></div>
<div id="summary9" class="summary"></div>
</div>
<div class="cell pointer dungeon" onclick="loadDungeon(10)">
<div id="boss10" class="boss boss10" style="background-size: 64px;"></div>
<div id="summary10" class="summary"></div>
</div>
</div>
</div>
</div>
</div>
<div id="modesettings" style="width: 340px;">
<div class="row" style="margin-top: 10px;">
<div>
<h2 class="textrow">Mode and settings</h2>
</div>
</div>
<div class="row">
<div style="display: inline-block;">
<h3 class="textrow">Door Shuffle:</h3>
</div>
<div class="rightalign">
<select id="selectdoorshuffle" style="height: 22px; top: 4px; position: relative; width: 100px;" onchange="updateDoorShuffle()">
<option value="N">None</option>
<option value="B">Basic</option>
<option value="C">Crossed</option>
</select>
<label style="height: 20px; top: 5px; position: relative;"><input type="checkbox" id="lobbyshuffle" onchange="updateDoorShuffle()" />Lobby Shuffle</label>
</div>
</div>
<div id="dungeonoptions" class="row">
<div style="display: inline-block;">
<h3 class="textrow">Exclude from overview:</h3>
</div>
<div class="rightalign" style="height: 20px; top: 5px; position: relative;">
<label><input type="checkbox" id="excludesmallkeys" onchange="updateKeys()" />Small Keys</label>
<label><input type="checkbox" id="excludebigkeys" onchange="updateKeys()" />Big Keys</label>
</div>
</div>
<div class="row" style="margin-top: 12px;">
<div style="display: inline-block;">
<h3 class="textrow" style="margin-top: 2px;">Overworld Shuffle:</h3>
</div>
<div class="rightalign">
<div id="overworldmodehelp" style="display: none; vertical-align: top;">
<div class="buttonbox blueborder" style="margin: 0;" onclick="showOverworldModeHelpModal()">Mode help</div>
</div>
<div id="toggleowmodesection" class="buttonsquare expandsection" style="margin-left: 4px; display: inline-block;" onclick="toggleOverworldModeSection()"></div>
</div>
</div>
<div id="overworldmodesection" style="display: none;">
<div class="row">
<div style="display: inline-block;">
<h3 class="textrow">Layout Shuffle:</h3>
</div>
<div class="rightalign" style="height: 20px; top: 5px; position: relative;">
<select id="layoutshuffle" style="width: 100px;" onchange="updateOverworldShuffle(true)">
<option value="N">None</option>
<option value="P">Parallel</option>
<option value="F">Full</option>
</select>
<label><input type="checkbox" id="whirlpoolshuffle" onchange="updateOverworldShuffle(true)" />Whirlpool Shuffle</label>
</div>
</div>
<div class="row">
<div style="display: inline-block;">
<h3 class="textrow">Crossed Overworld:</h3>
</div>
<div class="rightalign" style="height: 20px; top: 5px; position: relative;">
<select id="crossedow" style="width: 150px;" onchange="updateOverworldShuffle(true)">
<option value="N">None</option>
<option value="P">Polar</option>
<option value="C">Unrestricted/other</option>
</select>
</div>
</div>
<div class="row">
<div style="display: inline-block;">
<h3 class="textrow" style="height: 20px;">OW options:</h3>
</div>
<div class="rightalign" style="height: 20px; top: 5px; position: relative;">
<label><input type="checkbox" id="similarow" onchange="updateOverworldShuffle(true)" />Keep Similar</label>
<label><input type="checkbox" id="swappedow" style="margin-left: 12px;" onchange="updateOverworldShuffle(true)" />Swapped OW (Beta)</label>
</div>
</div>
<div class="row">
<div style="display: inline-block;">
<h3 class="textrow" style="height: 24px;"></h3>
</div>
<div class="rightalign" style="height: 20px; top: 5px; position: relative;">
<label><input type="checkbox" id="terrainow" onchange="updateOverworldShuffle(true)" />Free Terrain</label>
<span style="margin: 4px 0 4px 12px;">Decoupled OW (Beta):</span>
<select id="decoupledow" style="width: 100px;" onchange="updateOverworldShuffle(true)">
<option value="N">None</option>
<option value="O">One-to-one</option>
<option value="C">Chaos</option>
</select>
</div>
</div>
<div class="row">
<div style="display: inline-block;">
<h3 class="textrow">Other OW modes:</h3>
</div>
<div class="rightalign" style="height: 20px; top: 5px; position: relative;">
<label><input type="checkbox" id="mixedow" onchange="updateOverworldShuffle(true)" />Mixed Overworld</label>
<label><input type="checkbox" id="fluteshuffle" onchange="updateOverworldShuffle(false)" />Flute Shuffle</label>
</div>
</div>
</div>
<div class="row welcomeshown">
<div style="display: inline-block;">
<h3 class="textrow">Customizer:</h3>
</div>
<div class="rightalign" style="height: 20px; top: 5px; position: relative;">
<select id="customizerpreset" style="width: 250px; font-size: 12px;">
<option value="none">None/other</option>
<option value="vanillahorizontal">Shuffle Vertical (vanilla horiz. edges)</option>
<option value="vanillavertical">Shuffle Horizontal (vanilla vert. edges)</option>
<option value="vanillalight">Shuffle Dark World (vanilla Light World)</option>
<option value="vanilladark">Shuffle Light World (vanilla Dark World)</option>
<option value="vanillasmallscreens">Shuffle Large Screens (v. small screens)</option>
<option value="vanillalargescreens">Shuffle Small Screens (v. large screens)</option>
</select>
<span id="customizernotsupported" style="display: none;">(Setting not supported with Mixed Overworld)</span>
</div>
</div>
<div class="row" style="margin-top: 4px;">
<div style="display: inline-block;">
<h3 class="textrow">World State:</h3>
</div>
<div class="rightalign">
<select id="selectworldstate" style="height: 22px; top: 4px; position: relative; max-width: 88px;" onchange="updateOverworldShuffle(true)">
<option value="O">Open</option>
<option value="S">Standard</option>
<option value="I">Inverted</option>
<option value="R">Retro</option>
</select>
<label style="height: 20px; top: 5px; position: relative;"><input type="checkbox" id="entranceenabled" onchange="updateOverworldShuffle(true)" />Entrance Shuffle</label>
<div id="changeworldstateentrance" class="buttonbox small dense" style="float: right; margin-top: 5px; margin-left: 8px;" onclick="changeMainTrackerSettings()">Edit</div>
</div>
</div>
<div id="overworldoptionsfinalbox" class="row welcomehidden" style="margin-top: 4px;">
<div class="textrow" style="padding: 0 4px; margin-top: 2px; margin-bottom: 0;">
When all mode-related settings are final, some transitions can be deduced from the mode and already marked things.
</div>
<div class="row" style="display: flex;">
<div class="buttonbox" style="flex-grow: 1;" onclick="showAutoAdjustModal()">What would be affected?</div>
<div class="buttonbox greenborder" style="margin-left: 0;" onclick="vanillaTransitionsMode(null)">Accept changes</div>
<div class="buttonbox redborder" style="margin-left: 0;" onclick="hideFinalBox()">Decline</div>
</div>
</div>
<div id="syncsectiontitle" class="row" style="margin-top: 12px;">
<div style="display: inline-block;">
<h2 class="textrow" style="margin: 0;">Sync with main tracker window</h2>
</div>
<div class="rightalign">
<div id="synchelp" style="display: none; vertical-align: top;">
<div class="buttonbox blueborder" style="margin: 0;" onclick="showOverworldModeHelpModal()">Mode help</div>
</div>
<div class="buttonbox blueborder" style="margin-top: 1px; margin-right: 0;" onclick="showGlobalSyncInfo()">Info</div>
</div>
</div>
<div class="row" style="margin-bottom: 2px;">
<h3 id="syncstatus" class="textrow" style="margin: 0;">Status:</h3>
</div>
<div id="syncsection">
<div id="overworldglobalsyncbox" class="row">
<div class="row">
<label><input type="checkbox" id="globalsync" onchange="updateGlobalSync()" />Sync everything (logic, game mode, items and entrances)</label>
</div>
<div class="row">
<label><input type="checkbox" id="itemsync" onchange="updateItemSync()" />Sync items</label>
<div class="rightalign">
<label><input type="checkbox" id="connectorsync" onchange="updateConnectorSync()" />Sync connector caves</label>
</div>
</div>
<div id="overworldsyncerror" class="welcomehidden" style="display: none;">
<div id="overworldsyncerrortext" class="row">
This window has been disconnected from the main tracker window. A new connection requires opening a new instance of this window. Make sure to save your tracking progress before closing this window.
</div>
<div class="row">
<div class="buttonbox blueborder" onclick="showSyncErrorInfo()">More information</div>
</div>
</div>
</div>
</div>
<div class="row welcomeshown" style="margin-top: 12px;">
<div id="vanillawelcome">
<div class="row">
<label><input type="checkbox" id="vanillawhirlpoolswelcome" style="margin-top: 10px;" />[Legacy] All whirlpool transitions are vanillla</label>
</div>
<div class="row">
<label><input type="checkbox" id="vanillaspecialwelcome" />[Legacy] Pedestal, Zora and Hobo transitions are vanillla</label>
</div>
</div>
<div class="buttonbox greenborder" onclick="welcomeStart(true)">Start, mode settings are final</div>
<div class="buttonbox greenborder" onclick="welcomeStart(false)">Start, mode settings may change</div>
<div class="buttonbox greenborder" onclick="welcomeStartMystery()">Mystery mode (start with least restrictive settings)</div>
</div>
<div class="row welcomeshown" style="margin-top: 10px;">
<div>
<h2 class="textrow">Restore previous session</h2>
</div>
</div>
<div class="row welcomeshown">
<div id="loadmanualwelcome" class="cell buttonbox disabled" style="margin: 2px;" onclick="loadManual()">Load manual save</div>
<div id="loadautowelcome" class="cell buttonbox disabled" style="margin: 2px;" onclick="loadAuto()">Load auto save</div>
<div id="loadfilewelcome" class="cell buttonbox" style="margin: 2px;" onclick="loadFile()">Load JSON save</div>
</div>
<div class="row welcomehidden" style="margin-top: 10px;">
<div>
<h2 class="textrow">Save and restore</h2>
</div>
</div>
<div class="row welcomehidden" style="height: 30px;">
<div style="display: inline-block;">
<h3 class="textrow">Manual save:</h3>
</div>
<div class="cell rightalign">
<div id="loadmanual" class="cell buttonbox disabled" style="margin: 2px;" onclick="loadManual()">Load data</div>
<div id="savemanual" class="cell buttonbox" style="margin: 2px;" onclick="saveManual(this)">Save data</div>
</div>
</div>
<div class="row welcomehidden" style="height: 30px;">
<div style="display: inline-block;">
<h3 class="textrow">Auto-save:</h3>
</div>
<div class="cell rightalign">
<div id="loadauto" class="cell buttonbox disabled" style="margin: 2px;" onclick="loadAuto()">Load data</div>
<div id="saveauto" class="cell buttonbox" style="margin: 2px;" onclick="saveAuto(null,this)">Save data</div>
</div>
</div>
<div class="row welcomehidden" style="height: 30px;">
<div style="display: inline-block;">
<h3 class="textrow">JSON file:</h3>
</div>
<div class="cell rightalign">
<div id="loadfile" class="cell buttonbox" style="margin: 2px;" onclick="loadFile()">Load data</div>
<div id="savefile" class="cell buttonbox" style="margin: 2px;" onclick="saveFile(this)">Save data</div>
</div>
</div>
<div class="row welcomehidden" style="height: 30px;">
<div style="display: inline-block;">
<h3 class="textrow">Reset tracking:</h3>
</div>
<div class="cell rightalign">
<div class="cell buttonbox redborder" style="margin: 2px;" onclick="clearData()">Clear current data</div>
<div class="cell buttonbox redborder" style="margin: 2px;" onclick="clearLocalStorage()">Delete save data</div>
</div>
</div>
<div class="row welcomehidden" style="height: 30px;">
<div style="display: inline-block;">
<h3 class="textrow">Display and behavior:</h3>
</div>
<div class="cell rightalign">
<div class="cell buttonbox redborder" style="margin: 2px;" onclick="clearDisplaySettings()">Reset settings</div>
<div class="cell buttonbox pointer" style="margin: 2px;" onclick="loadSettings()">Open settings</div>
</div>
</div>
<div id="dungeonstats" class="welcomehidden">
<div class="row" style="margin-top: 10px;">
<div>
<h2 class="textrow">Dungeon statistics</h2>
</div>
</div>
<div>
<h3 id="totalpathdungeons" class="textrow"></h3>
</div>
<div>
<h3 id="totalpaths" class="textrow"></h3>
</div>
<div>
<h3 id="totalnodes" class="textrow"></h3>
</div>
<div>
<h3 id="totalnotes" class="textrow"></h3>
</div>
</div>
<div class="row" style="margin-top: 20px; margin-bottom: 4px;">
<span>Check out the <a href="instructions.html#dungeon" target="_blank">Instructions</a> for help with this tracker.</span>
</div>
</div>
</div>
<div id="settings" class="cell" style="width: calc(100% - 8px); margin-left: 4px;">
<div class="row fixedtop" style="display: flex; height: 36px;">
<div class="cell buttonsquare expand nosidebar" style="margin: 4px 4px 0 0;" onclick="showSidebar()"></div>
<div class="cell buttonsquare home pointer" style="margin: 4px 8px 0 0;" onclick="loadOverview()"></div>
<div class="pointer" style="display: inline-block; flex-grow: 1; height: 30px;" onclick="loadOverview()">
<h2 id="settingstitle" class="textrow" style="pointer-events: none; white-space: nowrap; line-height: 26px;">Tracker settings</h2>
</div>
</div>
<div class="row" style="margin-top: 36px; padding-right: 2px; max-width: 600px;">
<div id="settingstabgeneral" onclick="loadGeneralSettings()" class="cell buttonbox dense">General</div>
<div id="settingstaboverworld" onclick="loadOverworldSettings()" class="cell buttonbox dense">Overworld</div>
<div id="settingstabdoor" onclick="loadDoorSettings()" class="cell buttonbox dense">Dungeons</div>
</div>
<div id="settingsgeneral" style="margin-top: 8px; padding-right: 2px; max-width: 600px;">
<div class="row" style="margin-top: 8px;">
<h3 style="margin: 0;">Appearance</h3>
</div>
<div class="row" style="margin-top: 8px;">
<span>Theme:</span>
<select id="settingstheme" style="margin-left: 4px;" onchange="updateGeneralSettings(); updateTheme()">
<option value="dark">Dark</option>
<option value="light">Light</option>
</select>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingsinvertdirectioncolors" onchange="updateGeneralSettings(); updateTheme()">Invert colors on direction symbols</label>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingsrounddirections" onchange="updateGeneralSettings(); updateTheme()">Use alternate round arrow images</label>
</div>
<div class="row" style="margin-top: 8px;">
<div style="margin-left: 8px; height: 32px; display: inline-block;">
<div id="arrowpreview0" class="pathsymbol direction" style="background-image: url(./images/dungeons/arrowright.png);"></div>
<div id="arrowpreview1" class="pathsymbol direction" style="background-image: url(./images/dungeons/arrowrightup.png);"></div>
<div id="arrowpreview2" class="pathsymbol direction" style="background-image: url(./images/dungeons/arrowrightdown.png);"></div>
<div id="arrowpreview3" class="pathsymbol direction" style="background-image: url(./images/dungeons/quadranttopleft.png);"></div>
</div>
</div>
<div class="row" style="margin-top: 16px;">
<h3 style="margin: 0;">Behavior</h3>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingsrestorewindowsize" onchange="updateGeneralSettings()">Restore previous window size on load</label>
</div>
<div class="row" style="margin-top: 4px;">
<div class="cell buttonbox redborder" onclick="resetWindowSize()">Reset current window size to default</div>
</div>
<div class="row" style="margin-top: 8px;">
<span>Default sync with main tracker window (only if launched from main window with Overworld Shuffle active there):</span>
</div>
<div class="row" style="margin-top: 4px;">
<select id="settingsdefaultsync" onchange="updateGeneralSettings()">
<option value="everything">Everything (logic, game mode, items and entrances)</option>
<option value="itemsentrances">Only items and entrances</option>
<option value="items">Only items</option>
<option value="entrances">Only entrances</option>
<option value="nothing">Nothing</option>
</select>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingsautosavesafety" onchange="updateGeneralSettings()">Only enable auto-saving 2 minutes after starting</label>
</div>
<div class="row" style="margin-top: 4px; font-size: 12px;">
<span>This prevents accidental overwriting of auto-save data when the window is refreshed or reopened.</span>
</div>
</div>
<div id="settingsoverworld" style="margin-top: 8px; padding-right: 2px; max-width: 600px;">
<div class="row" style="margin-top: 8px;">
<h3 style="margin: 0;">Full map</h3>
</div>
<div class="row" style="margin-top: 8px;">
<span>Display flute spots on full map (when flute is active):</span>
</div>
<div class="row" style="margin-top: 4px;">
<select id="settingsdrawflutespots" onchange="updateOverworldSettings()">
<option value="no">No</option>
<option value="fluteshuffle">Only when Flute Shuffle is enabled</option>
<option value="yes">Yes</option>
</select>
</div>
<div class="row" style="margin-top: 8px;">
<span>Display common starts (save & quit spots) on full map:</span>
</div>
<div class="row" style="margin-top: 4px;">
<select id="settingsdrawsavequitspots" onchange="updateOverworldSettings()">
<option value="no">No</option>
<option value="startshuffle">Only when Entrances or Sanctuary are shuffled</option>
<option value="yes">Yes</option>
</select>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingshidetopbar" onchange="updateOverworldSettings()">When both worlds are visible, hide the top bar containing the "Switch worlds" button and zoom controls</label>
</div>
<div class="row" style="margin-top: 4px; font-size: 12px;">
<span>If enabled, all settings are still available through the "Edit map view" menu for which the button is replaced by a cogwheel button.</span>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingspreventclickedgescreen" onchange="updateOverworldSettings()">Prevent accidental click on a screen instead of an edge when connecting two edges (can still double click to change the selection from an edge to a screen)</label>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingsdisableblur" onchange="updateOverworldSettings(); updateTheme()">In Mixed, disable the blur effect on unchecked screens</label>
</div>
<div class="row" style="margin-top: 4px; font-size: 12px;">
<span>The blur effect can cause severe lag in some browsers under some circumstances (like current Firefox version with hardware acceleration disabled).</span>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingsdrawunshufflededges" onchange="updateOverworldSettings(); updateTheme()">Draw edges even when they are unshuffled</label>
</div>
<div class="row" style="margin-top: 4px; font-size: 12px;">
<span>If drawn, unshuffled edges will appear semi-transparent.</span>
</div>
<div class="row" style="margin-top: 24px;">
<h3 style="margin: 0;">Overworld main page</h3>
</div>
<div class="row" style="margin-top: 8px;">
<span>Number of columns below full map:</span>
<select id="settingsmaincolumns" style="margin-left: 4px;" onchange="updateOverworldSettings()">
<option value="auto">Auto</option>
<option value="1">1</option>
<option value="2">2</option>
</select>
</div>
<div class="row" style="margin-top: 24px;">
<h3 style="margin: 0;">Overworld Path Search</h3>
</div>
<div class="row" style="margin-top: 8px;">
<span>When selecting a specific starting screen in an Overworld Path Search, which method of starting should be used by default? (This can be changed through a single click for an individual search.)</span>
</div>
<div class="row" style="margin-top: 4px;">
<select id="settingssearchstartdefault" onchange="updateOverworldSettings()">
<option value="canstartcommon">Or from common</option>
<option value="onlystartscreen">Must start here</option>
<option value="noflutequit">No flute/quit</option>
</select>
</div>
<div class="row" style="margin-top: 4px;">
<span id="settingssearchstartdefaulttext"></span>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingssearchmirrorportaldefault" onchange="updateOverworldSettings()">By default, also search paths containing a mirror portal</label>
</div>
<div class="row" style="margin-top: 8px;">
<div class="cell buttonbox redborder" onclick="resetPathZoom()">Reset zoom for overworld paths</div>
</div>
</div>
<div id="settingsdoor" style="margin-top: 8px; padding-right: 2px; max-width: 600px;">
<div class="row" style="margin-top: 8px;">
<h3 style="margin: 0;">Dungeon Path Building</h3>
</div>
<div class="row" style="margin-top: 8px;">
<span>Number of initially shown room nodes:</span>
<select id="settingsimportantroomnodes" style="margin-left: 4px; max-width: 100px;" onchange="updateDoorSettings()">
<option value="fewer">Fewer (15)</option>
<option value="default">Default (20)</option>
<option value="more">More (46)</option>
</select>
</div>
<div class="row" style="margin-top: 4px;">
<span id="settingsimportantroomnodestext"></span>
</div>
<div class="row" style="margin-top: 4px;">
<div class="cell buttonbox" onclick="showRoomModalPreview()">Show preview for inserting a room node</div>
</div>
<div class="row" style="margin-top: 4px; font-size: 12px;">
<span>This setting only affects Crossed Door Shuffle. Basic will always display all available room nodes for the current dungeon.</span>
</div>
<div class="row" style="margin-top: 8px;">
<label><input type="checkbox" id="settingsomitforeignsymbols" onchange="updateDoorSettings()">In Basic, hide symbols for switches and items that are not relevant in the current dungeon</label>
</div>
</div>
</div>
<div id="pathlist" class="cell" style="width: 100%;">
<div class="row fixedtop" style="height: 64px; display: flex;">
<div class="cell nosidebar" style="width: 38px;">
<div class="cell buttonsquare home" style="margin: 6px 6px 2px 6px;" onclick="closeDungeon()"></div>
<div class="cell buttonsquare expand" style="margin: 2px 6px 6px 6px;" onclick="showSidebar()"></div>
</div>
<div class="cell pointer" onclick="closeDungeon()">
<div id="dungeonicon"></div>
</div>
<div class="cell pointer" style="flex-grow: 1;" onclick="closeDungeon()">
<h1 id="dungeonname" class="scenetitle"></h1>
</div>
</div>
<div class="row" style="margin-top: 64px; max-width: 384px;">
<div style="display: inline-block;">
<h3 class="textrow">Start a new path</h3>
</div>
<div class="rightalign">
<div class="cell" style="height: 20px; top: 5px; position: relative; margin-right: 12px;">
<label><input type="checkbox" id="showmorerooms" onchange="updateStartRooms()" />Show more</label>
</div>
<div class="cell">
<div class="buttonbox pointer" style="margin: 2px;" onclick="startPath('')">Empty start</div>
</div>
</div>
</div>
<div id="dungeonentrances" class="row roompointer"></div>
<div id="dungeonimportant" class="row roompointer"></div>
<div id="dungeonused" class="row roompointer"></div>
<div class="row" style="max-width: 384px;">
<div style="display: inline-block;">
<h3 id="dungeonpathsheader" class="textrow"></h3>
</div>
<div class="rightalign">
<div class="cell">
<div id="completedbutton" class="buttonbox" style="margin: 2px;" onclick="markCompleted()"></div>
</div>
</div>
</div>
<div id="dungeonpaths" class="pathlist"></div>
<div class="row">
<input id="dungeonpathsnote" type="text" style="width: calc(100% - 8px); margin: 0px 4px;" placeholder="Notes" />
</div>
</div>
<div id="pathedit" class="cell" style="width: 100%;">
<div class="row fixedtop">
<div class="row" style="max-width: 384px;">
<div class="cell buttonsquare expand nosidebar" style="margin: 4px 4px 0 4px;" onclick="showSidebar()"></div>
<div class="cell">
<div class='buttonbox pointer redborder' onclick="closePath()">Close without saving</div>
</div>
<div class="cell rightalign">
<div class='buttonbox pointer greenborder' onclick="savePath()">Save and close path</div>
</div>
</div>
<div class="row">
<div>
<h3 id="currentpathheader" class="textrow"></h3>
</div>
</div>
<div id="currentpath" class="row path"></div>
</div>
<div class="row" style="margin-top: 128px; max-width: 384px;">
<div id="directionicons" class="cell" style="position: relative; width: 160px; height: 160px; margin: 8px;"></div>
<div style="display: flex; flex-flow: column; width: 160px; height: 176px; float: right;">
<div class="row" style="height: 34px;">
<div id="deletebutton" class='cell buttonbox redborder rightalign' onclick="removeLast()">Delete last step</div>
</div>
<div class="row" style="height: 34px;">
<div id="forkbutton" class='cell buttonbox yellowborder rightalign' onclick="forkPath()">Fork at last direction</div>
</div>
<div style="flex-grow: 1;"></div>
<div class="row" style="height: 34px; margin-bottom: 4px;">
<div class="cell rightalign">
<div class='cell buttonbox' onclick="showRoomModal()">Insert room node</div>
<div class='cell buttonbox blueborder' onclick="showHintModal()">Hints</div>
</div>
</div>
<div class="row" style="margin-left: auto; margin-right: 0; width: auto;">
<div id="objecticons" class="row"></div>
</div>
<div class="row" style="margin-left: auto; margin-right: 0; width: auto;">
<div id="switchicons" class="row" style="height: 32px;"></div>
</div>
</div>
</div>
<div id="itemicons" class="row"></div>
<div id="bossicons" class="row"></div>
<div class="row">
<div>
<h3 id="dungeonpaths2header" class="textrow"></h3>
</div>
</div>
<div id="dungeonpaths2" class="pathlist"></div>
</div>
<div id="owmain" class="cell" style="width: 100%;">
<div class="row fixedtop" style="height: 64px; display: flex;">
<div class="cell nosidebar" style="width: 38px;">
<div class="cell buttonsquare home" style="margin: 6px 6px 2px 6px;" onclick="closeOverworld()"></div>
<div class="cell buttonsquare expand" style="margin: 2px 6px 6px 6px;" onclick="showSidebar()"></div>
</div>
<div class="cell pointer" onclick="closeOverworld()">
<div id="owicon" class="boss overworldicon"></div>
</div>
<div class="cell pointer" style="flex-grow: 1;" onclick="closeOverworld()">
<h1 id="owname" class="scenetitle">Overworld Tracking</h1>
</div>
</div>
<div id="fullowmaintitlebar" class="row" style="margin-top: 64px; max-width: 1536px; display: flex;">
<div class="cell" style="flex-grow: 1;">
<h2 class="textrow" style="margin: 2px 4px 0 0;">Full overworld map</h2>
</div>
<div id="fullowmainsettingsbutton" class="cell buttonsquare settings" style="margin: 4px 4px 0 0;" onclick="showEditMapModeModal(true)"></div>
<div class="buttonbox" style="margin: 4px 4px 0 0;" onclick="showFullOverworldModal('editedges')">Popout</div>
<div id="togglefullowmain" class="cell buttonsquare collapsesection" style="margin: 4px 4px 0 0;" onclick="toggleFullOverworldMain()"></div>
</div>
<div id="fullowmainpage" style="max-width: 1536px; display: block;">
<div id="fullowmainsettingsbar" class="row">
<div class="cell">
<div id="mainswitchow" class="buttonbox" onclick="switchFullOverworldMain()">Switch worlds</div>
</div>
<div class="cell">
<div id="maineditmapmode" class="buttonbox" style="margin-right: 4px;" onclick="showEditMapModeModal(true)">Edit map view</div>
</div>
<div class="rightalign">
<div class="cell">
<span style="top: 7px; margin-right: 8px; position: relative;"><input type="checkbox" id="mainzoomautoow" onchange="zoomAutoFullOverworldMain(this)" /><label id="mainzoomautoowtext" for="mainzoomautoow">Auto zoom</label></span>
</div>
<div class="cell">
<div id="mainzoomoutow" class="buttonsquare minus" style="margin: 4px 0;" onclick="zoomOutFullOverworldMain()"></div>
</div>
<div class="cell">
<div id="mainzoominow" class="buttonsquare plus" onclick="zoomInFullOverworldMain()"></div>
</div>
</div>
</div>
<div id="fullowmainpanelrow" class="row">
<div id="fullowmainpanel" class="fullowpanel clickedges">
<div id="fullowmainpanelmain" style="position: absolute;"></div>
<div id="fullowmainpanelpathoverlay" style="position: absolute; pointer-events: none; z-index: 3;"></div>
<div id="fullowmainpaneloverlay" style="position: absolute; pointer-events: none; z-index: 6;"></div>
</div>
</div>
<div id="fullowmainscreenactions" style="display: none;">
<div class="row">
<div style="display: inline-block;">
<h3 id="fullowmainscreenname" class="textrow" style="margin-left: 4px;"></h3>
</div>
<div class="rightalign" style="margin-right: 2px;">
<div id="fullowmainnewpath" class="cell buttonbox dense pointer" onclick="fullOverworldNewPath()">New path</div>
<div id="fullowmainsearch" class="cell buttonbox dense pointer" onclick="fullOverworldSearch()">Search path</div>
<div id="fullowmainnewconnector" class="cell buttonbox dense" onclick="fullOverworldNewConnector()">New connector</div>
</div>
</div>
<div id="fullowmainmixedactions" class="row" onmouseover="hoverMixedGroup(true)" onmouseout="hoverMixedGroup(false)">
<div style="display: inline-block;">
<span id="fullowmainmixedscreenstate" class="textrow" style="line-height: 26px; margin-left: 4px;"></span>
</div>
<div class="rightalign" style="margin-right: 2px;">
<div id="fullowmainunknownstate" class="cell buttonbox small dense redborder" onclick="fullOverworldUnknownState()">Reset</div>
<div id="fullowmainswapscreen" class="cell buttonbox small dense" onclick="fullOverworldSwapScreen(this,false)">Flip</div>
<div id="fullowmainswapscreenwithedges" class="cell buttonbox small dense" onclick="fullOverworldSwapScreen(this,true)">Flip, keep edge worlds</div>
</div>
</div>
<div id="fullowmainregionlist" class="row" style="margin-right: 2px; margin-bottom: 2px;"></div>
</div>
<div id="fullowmainedgeactions" class="row" style="display: none;">
<div class="row">
<div style="display: inline-block;">
<h3 id="fullowmainedgename" class="textrow" style="margin-left: 4px;"></h3>
</div>
<div class="rightalign" style="margin-right: 2px;">
<div id="fullowmainedgeloop" class="cell buttonbox dense" onclick="fullOverworldLoopEdge()">Self-loop</div>
<div id="fullowmainedgedeselect" class="cell buttonbox dense" onclick="fullOverworldDeselectEdge()">Deselect</div>
</div>
</div>
<div id="fullowmainedgecoupled" style="display: none;">
<div class="row">
<div style="display: inline-block;">
<span id="fullowmainedgetext" class="textrow" style="margin-left: 4px;"></span>
</div>
</div>
<div class="row">
<div style="float: left; margin-right: 4px;">
<h3 class="textrow" style="margin-left: 4px;">To:</h3>
</div>
<div style="float: left;">
<span id="fullowmainedgecoupledtext" class="textrow" style="margin-right: 4px; line-height: 30px;">(No destination set)</span>
</div>
<div id="fullowmainedgecoupledname" class="cell buttonbox dense" onclick="fullOverworldSelectEdgeOut()" onmouseout="clearFullOverlay(true)"></div>
<div class="rightalign" style="margin-right: 2px;">
<div id="fullowmainedgecoupleddelete" class="cell buttonbox dense redborder" onclick="fullOverworldDeleteConnectionAll()" onmouseout="clearFullOverlay(true)">Disconnect</div>
</div>
</div>
</div>
<div id="fullowmainedgedecoupled" style="display: none;">
<div class="row">
<div style="float: left; margin-right: 4px;">
<h3 class="textrow" style="margin-left: 4px;">To:</h3>
</div>
<div style="float: left;">
<span id="fullowmainedgedecoupledouttext" class="textrow" style="margin-right: 4px; line-height: 30px;">(Click another edge to set destination)</span>
</div>
<div id="fullowmainedgedecoupledoutname" class="cell buttonbox dense" onclick="fullOverworldSelectEdgeOut()" onmouseout="clearFullOverlay(true)"></div>
<div class="rightalign" style="margin-right: 2px;">
<div id="fullowmainedgedecoupledoutdelete" class="cell buttonbox dense redborder" onclick="fullOverworldDeleteConnectionOut()" onmouseout="clearFullOverlay(true)">Disconnect</div>
</div>
</div>
<div id="fullowmainedgedecoupledinonerow" class="row">
<div style="float: left; margin-right: 4px;">
<h3 class="textrow" style="margin-left: 4px;">From:</h3>
</div>
<div style="float: left;">
<span id="fullowmainedgedecoupledinonetext" class="textrow" style="margin-right: 4px; line-height: 30px;">(No edge set that leads here)</span>
</div>
<div id="fullowmainedgedecoupledinonename" class="cell buttonbox dense" onclick="fullOverworldSelectEdgeIn(0)" onmouseout="clearFullOverlay(true)"></div>
<div class="rightalign" style="margin-right: 2px;">
<div id="fullowmainedgedecoupledinonedelete" class="cell buttonbox dense redborder" onclick="fullOverworldDeleteConnectionAllIn()" onmouseout="clearFullOverlay(true)">Disconnect</div>
</div>
</div>
<div id="fullowmainedgedecoupledinrow" class="row">
<div style="float: left; margin-right: 4px;">
<h3 class="textrow" style="margin-left: 4px;">From:</h3>
</div>
<div style="float: left;">
<span id="fullowmainedgedecoupledintext" class="textrow" style="margin-right: 4px; line-height: 30px;"></span>
</div>
<div id="fullowmainedgedecoupledinbuttons"></div>
<div class="rightalign" style="margin-right: 2px;">
<div id="fullowmainedgedecoupledindelete" class="cell buttonbox dense redborder" onclick="fullOverworldDeleteConnectionAllIn()" onmouseout="clearFullOverlay(true)">Disconnect all</div>
</div>
</div>
</div>
</div>
<div id="fullowmainconnectoractions" class="row" style="display: none;">
<div style="display: inline-block;">
<h3 class="textrow" style="margin-left: 4px;">Click on the connector end screen</h3>
</div>
<div class="rightalign">
<div class="cell buttonbox" onclick="fullOverworldCancelConnector()">Cancel</div>
</div>
</div>
<div id="fullowmainunknownconnector" style="display: none;">
<div class="row">
<div style="border-top: 2px solid yellow; margin: 12px 4px 0 4px; padding-top: 4px;">Recent connector with missing direction detail:</div>
</div>
<div class="row">
<h3 id="fullowmainunknownconnectortext" style="margin: 0 4px 0 4px;"></h3>
</div>
<div class="row">
<div class="cell buttonbox" onclick="fullConnectorOneWay()">Only one direction</div>
<div class="cell buttonbox" onclick="fullConnectorTwoWay()">Both directions</div>
</div>
</div>
<div id="fullowmainpathactions" style="display: none;">
<div class="row">
<div style="display: inline-block;">
<h3 class="textrow" style="margin-left: 2px;">Attached path:</h3>
</div>
<div class="rightalign">
<div id="fullowmainsavepath" class="cell">
<div class="buttonbox dense greenborder" onclick="fullOverworldSavePath(this)">Pin</div>
</div>
<div id="fullowmainrepeatsearch" class="cell">
<div class="buttonbox dense" onclick="fullOverworldRepeatSearch()">Repeat search</div>
</div>
<div id="fullowmaindeletepath" class="cell">
<div class="buttonbox dense redborder" onclick="fullOverworldDeletePath()">Detach from map</div>
</div>
</div>
</div>
<div id="fullowmainhighlightedpath" class="row path" style="transform-origin: 0 0;" onclick="fullOverworldToggleCompactPath()">
</div>
</div>
</div>
<div id="owmaincolumncontainer" style="margin-top: 8px;">
<div id="owmaincolumn0">
<div class="row" style="margin-top: 8px; max-width: 450px; display: flex;">
<div class="cell" style="flex-grow: 1;">
<h3 class="textrow" style="margin: 2px 4px 4px 0; line-height: 30px;">Tracking transitions and screen flips</h3>
</div>
<div id="toggleowmaintable" class="cell buttonsquare collapsesection" style="margin: 4px 4px 0 0;" onclick="toggleOverworldMainTable()"></div>
</div>
<table id="owmaintable" class="maintable" style="max-width: 450px;">
<tr>
<td style="width: 120px;">
<div class="buttonbox big" onclick="showFullOverworldModal('editedges')">Full map</div>
<label class="centercheckbox"><input type="checkbox" id="owsidebaredit" onchange="updateSidebarElements()" />In sidebar</label>
</td>
<td>
Opens a full map popout with all screens and transitions. Connect individual transitions, delete wrong ones, or click on a screen to get more options.
</td>
</tr>
<tr id="owmaintablenewpath">
<td>
<div class="buttonbox big" onclick="showFullOverworldModal('newpath')">New path</div>
<label class="centercheckbox"><input type="checkbox" id="owsidebarnew" onchange="updateSidebarElements()" />In sidebar</label>
</td>
<td>
Select a screen, from that screen select a transition, then the next screen and so on. Alternative for connecting transitions with larger buttons, but more clicking.
</td>
</tr>
<tr>
<td>
<div class="buttonbox big" onclick="showFullOverworldModal('searchpath')">Search path</div>
<label class="centercheckbox"><input type="checkbox" id="owsidebarsearch" onchange="updateSidebarElements()" />In sidebar</label>
</td>
<td>
Finds known paths to a specific screen. Paths start from the default starting locations customizable below or from a selected screen.
</td>
</tr>
</table>
<div id="owmaintablemini" class="row" style="display: none;">
<div class="buttonbox big cell" onclick="showFullOverworldModal('editedges')">Full map</div>
<div id="owmaintablemininewpath" class="buttonbox big cell" onclick="showFullOverworldModal('newpath')">New path</div>
<div class="buttonbox big cell" onclick="showFullOverworldModal('searchpath')">Search path</div>
</div>
<div id="overworlditems" class="row topmargin" style="max-width: 400px;">
<div style="display: inline-block;">
<h3 class="textrow">Items</h3>
</div>
<div class="rightalign">
<div class="cell buttonbox small pointer" style="margin-top: 5px;" onclick="openSyncSettings()">Change sync</div>
</div>
</div>
<div class="row">
<div id="itemmoonpearl" class="cell item" style="background-image: url(./images/items/moonpearl.png);" onclick="toggleItem('moonpearl')"></div>
<div id="itemgloves" class="cell item" onclick="toggleItem('gloves')"></div>
<div id="itemhammer" class="cell item" style="background-image: url(./images/items/hammer.png);" onclick="toggleItem('hammer')"></div>
<div id="itemhookshot" class="cell item" style="background-image: url(./images/items/hookshot.png);" onclick="toggleItem('hookshot')"></div>
<div id="itemflippers" class="cell item" style="background-image: url(./images/items/flippers.png);" onclick="toggleItem('flippers')"></div>
<div id="itemmirror" class="cell item" style="background-image: url(./images/items/mirror.png);" onclick="toggleItem('mirror')"></div>
<div id="itemflute" class="cell item" style="background-image: url(./images/items/flute.png);" onclick="toggleItem('flute')"></div>
<div id="itemboots" class="cell item" style="background-image: url(./images/items/boots.png);" onclick="toggleItem('boots')"></div>
<div id="itembook" class="cell item" style="background-image: url(./images/items/book.png);" onclick="toggleItem('book')"></div>
<div id="itemlantern" class="cell item" style="background-image: url(./images/items/lantern.png);" onclick="toggleItem('lantern')"></div>
<div id="itemagahnim" class="cell item" onclick="toggleItem('agahnim')"></div>
</div>
<div class="row">
<label><input type="checkbox" id="activeflutebox" onchange="toggleActiveFlute()" />Flute is active and usable (once obtained)</label>
</div>
<div id="dungeonconnectorsdefault" style="margin-top: 4px;">
<div class="row">
<label><input type="checkbox" id="connectortr" onchange="toggleConnector(this)" />Can get from TR Front to other exit</label><label><input type="checkbox" id="connectortrback" onchange="toggleConnector(this)" />From Back to Front</label>
</div>
<div class="row">
<label><input type="checkbox" id="connectorhccsanc" onchange="toggleConnector(this)" />Can get from HC Courtyard to Sanctuary</label>
</div>
</div>
<div id="dungeonconnectorsdoors">
<div class="row">
<label><input type="checkbox" id="connectorhcchcb" onchange="toggleConnector(this)" />Can get from HC Courtyard to HC Balcony</label>
</div>
<div class="row">
<label><input type="checkbox" id="connectorboesanc" onchange="toggleConnector(this)" />Can get from Back of Escape to Sanctuary</label>
</div>
<div class="row">