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The "Loop" property in Animation Clip Manager can not be exported #16

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liaocheng opened this issue Sep 17, 2014 · 4 comments
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@liaocheng
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I'm not sure if my approach is correct. But when I open the Animation Clip Manager window, no matter what the status of the "Loop" check box I set, the exported AWD animation clip ( SkeletonClipNode in Away3D ) always set looping true.

@80prozent
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Hi
I found a fix that should fix the issue. Atm i have no setup in place to test myself.
Please check if this *.dle fixes the issue:
http://differentdesign.de/downloads/maxawdexporter_2014_64.dle

@liaocheng
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Thank you very much for the quick fix! It works well now. But another two properties "stichfinal" and " transform" seem not be exported as well. Could you please check that?
BTW, I found there is an releated issue in AWD2Parser: away3d/away3d-core-fp11#707

@80prozent
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Hey
You are right about the issue in the AWD2parser. Comment on there.
This should fix both "stitchfinal" and "loop".
The "transform" - property has only effect on export, so no need to save it.
For skeletonAnimation, it defines if the transformation of the root-joint should get included on export, or if the transform of the root-joint is baked into the transformations of the child-joints.
For VertexAnimation, it defines, if the transformation of the mesh should be baked into the Vertex-Animation

@80prozent
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Should be fixed by commit
f9845ff

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