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durin-fault

Note WIP

This crate contains an implementation of a solver for the OP Stack's FaultDisputeGame. This implementation is currently generic over the TraceProvider, ClaimSolver, and local resolution algorithm. This allows for expanding the solver to support multiple backends, such as Asterisc or Cannon, as well as multiple local resolution algorithms, such as @inphi's new sub-game resolution mechanism.

Solvers

  • AlphaClaimSolver - The first iteration of the Fault dispute game solver used in the alpha release of the Fault proof system on Optimism.

Rules

Rules (see: Rules) in durin-fault are defined within the solvers module. These rules are used to describe the expected behavior of all possible state transitions that the solver can suggest to the game's state.

Trace Providers

Resolution Functions

  • todo
  • [(Planned) Sweep] - "Sweep" resolution is the first implementation of a global resolution algorithm for the fault dispute game. In reverse chronological order, the algorithm looks for the left-most uncountered instruction in the game DAG and compares its agreement with the root claim to determine the outcome of the game.
  • [(Planned) @inphi's Sub-Game Resolution] - @inphi's sub-game resolution algorithm is a new resolution algorithm that allows for the resolution of a game to be split into multiple sub-games. This allows for the solver to reduce the amount of moves necessary to resolve a game as well as enforce incentive compatibility in bond payouts.