From 1a6c5cc2e7567de5970c0466e90415352c022407 Mon Sep 17 00:00:00 2001 From: Marc Gilleron Date: Thu, 30 Nov 2023 23:35:50 +0000 Subject: [PATCH] Fix lod_scale property getter wasn't working --- CHANGELOG.md | 1 + addons/zylann.hterrain/hterrain.gd | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index ea92282..ef41d44 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -17,6 +17,7 @@ For a more detailed list of past and incoming changes, see the commit history. - Fixed brush cursor looked off-center at close range when using tiny brush sizes - Fixed error when trying to change `TextureSet` mode while it has textures in it - Fixed shader parameters not displaying the right value in the inspector until they are set by the user at least once +- Fixed `lod_scale` property getter was always returning 2 instead of the last set value 1.7.2 diff --git a/addons/zylann.hterrain/hterrain.gd b/addons/zylann.hterrain/hterrain.gd index 44366cd..b793481 100644 --- a/addons/zylann.hterrain/hterrain.gd +++ b/addons/zylann.hterrain/hterrain.gd @@ -154,7 +154,7 @@ signal transform_changed(global_transform) @export_range(2, 5) var lod_scale := 2.0: get: - return lod_scale + return _lodder.get_split_scale() set(value): _lodder.set_split_scale(value)