diff --git a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml index 4f1fee988d..b02559ab68 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml @@ -52,6 +52,7 @@ state: steel sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: steel sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -79,6 +80,7 @@ state: checker-dark sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: checker-dark sprite: _White/Objects/Tiles/tile.rsi - type: FloorTile outputs: @@ -94,6 +96,7 @@ state: checker-light sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: checker-light sprite: _White/Objects/Tiles/tile.rsi - type: FloorTile outputs: @@ -128,6 +131,7 @@ state: wood sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: wood sprite: _White/Objects/Tiles/tile.rsi heldPrefix: wood - type: FloorTile @@ -149,6 +153,7 @@ state: white sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: white sprite: _White/Objects/Tiles/tile.rsi heldPrefix: white - type: FloorTile @@ -170,6 +175,7 @@ state: dark sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: dark sprite: _White/Objects/Tiles/tile.rsi heldPrefix: dark - type: FloorTile @@ -207,6 +213,7 @@ state: reinforced sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: reinforced sprite: _White/Objects/Tiles/tile.rsi heldPrefix: reinforced - type: FloorTile @@ -243,6 +250,7 @@ state: lino sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: lino sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -379,6 +387,7 @@ state: rockvault sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: rockvault sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -397,6 +406,7 @@ state: blue sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: blue sprite: _White/Objects/Tiles/tile.rsi heldPrefix: carpet-blue - type: FloorTile @@ -415,6 +425,7 @@ state: lime sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: lime sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -482,6 +493,7 @@ state: freezer sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: freezer sprite: _White/Objects/Tiles/tile.rsi heldPrefix: showroom - type: FloorTile @@ -500,6 +512,7 @@ state: showroom sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: showroom sprite: _White/Objects/Tiles/tile.rsi heldPrefix: showroom - type: FloorTile @@ -518,6 +531,7 @@ state: hydro sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: hydro sprite: _White/Objects/Tiles/tile.rsi heldPrefix: hydro - type: FloorTile @@ -536,6 +550,7 @@ state: bar sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: bar sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -554,6 +569,7 @@ state: clown sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: clown sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -572,6 +588,7 @@ state: mime sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: mime sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -590,6 +607,7 @@ state: kitchen sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: kitchen sprite: _White/Objects/Tiles/tile.rsi heldPrefix: dark - type: FloorTile @@ -608,6 +626,7 @@ state: laundry sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: laundry sprite: _White/Objects/Tiles/tile.rsi heldPrefix: steel - type: FloorTile @@ -821,6 +840,7 @@ state: shuttleblue sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: shuttleblue sprite: _White/Objects/Tiles/tile.rsi heldPrefix: shuttleblue - type: FloorTile @@ -839,6 +859,7 @@ state: shuttleorange sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: shuttleorange sprite: _White/Objects/Tiles/tile.rsi heldPrefix: shuttleorange - type: FloorTile @@ -857,6 +878,7 @@ state: shuttlepurple sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: shuttlepurple sprite: _White/Objects/Tiles/tile.rsi heldPrefix: shuttlepurple - type: FloorTile @@ -875,6 +897,7 @@ state: shuttlered sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: shuttlered sprite: _White/Objects/Tiles/tile.rsi heldPrefix: shuttlered - type: FloorTile @@ -893,6 +916,7 @@ state: shuttlegrey sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: shuttlegrey sprite: _White/Objects/Tiles/tile.rsi heldPrefix: shuttlegrey - type: FloorTile @@ -911,6 +935,7 @@ state: shuttleblack sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: checker-light sprite: _White/Objects/Tiles/tile.rsi heldPrefix: shuttleblack - type: FloorTile @@ -930,6 +955,7 @@ state: gold sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: gold sprite: _White/Objects/Tiles/tile.rsi heldPrefix: gold - type: FloorTile @@ -948,6 +974,7 @@ state: silver sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: silver sprite: _White/Objects/Tiles/tile.rsi heldPrefix: silver - type: FloorTile @@ -967,6 +994,7 @@ state: gcircuit sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: gcircuit sprite: _White/Objects/Tiles/tile.rsi heldPrefix: gcircuit - type: FloorTile @@ -985,6 +1013,7 @@ state: bcircuit sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: bcircuit sprite: _White/Objects/Tiles/tile.rsi heldPrefix: bcircuit - type: FloorTile @@ -1070,6 +1099,7 @@ state: woodpatternfloor sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: woodpatternfloor sprite: _White/Objects/Tiles/tile.rsi heldPrefix: wood - type: FloorTile @@ -1243,6 +1273,7 @@ state: wood-large sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: wood-large sprite: _White/Objects/Tiles/tile.rsi heldPrefix: wood - type: FloorTile @@ -1520,6 +1551,7 @@ state: rglass-frame sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: rglass-frame sprite: _White/Objects/Tiles/tile.rsi - type: FloorTile outputs: @@ -1554,6 +1586,7 @@ state: glass-frame sprite: _White/Objects/Tiles/tile.rsi - type: Item + state: glass-frame sprite: _White/Objects/Tiles/tile.rsi - type: FloorTile outputs: