Railings and Chainlink Fences #518
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2 errors and 10 warnings
build:
Prototypes/Nuclear14/Entities/Structures/Walls/railings.yml#L47
/Prototypes/Nuclear14/Entities/Structures/Walls/railings.yml(47,7) Field "mass" not found in "Robust.Shared.Physics.Dynamics.Fixture".
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build
Process completed with exit code 255.
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build:
RobustToolbox/Robust.Shared/Prototypes/EntityPrototype.cs#L22
'ISerializationHooks' is obsolete: 'Avoid using ISerializationHooks in favour of (Custom)TypeSerializers or ComponentInit-Events.'
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build:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L22
'ISerializationHooks' is obsolete: 'Avoid using ISerializationHooks in favour of (Custom)TypeSerializers or ComponentInit-Events.'
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build:
RobustToolbox/Robust.Shared/Physics/Collision/Shapes/PolygonShape.cs#L38
'ISerializationHooks' is obsolete: 'Avoid using ISerializationHooks in favour of (Custom)TypeSerializers or ComponentInit-Events.'
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build:
RobustToolbox/Robust.Shared/Physics/Dynamics/Fixture.cs#L40
'ISerializationHooks' is obsolete: 'Avoid using ISerializationHooks in favour of (Custom)TypeSerializers or ComponentInit-Events.'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L162
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L242
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L258
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L258
'TransformComponent.InvWorldMatrix' is obsolete: 'Use the system method instead'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L289
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build:
RobustToolbox/Robust.Shared/ComponentTrees/ComponentTreeSystem.cs#L289
'TransformComponent.InvWorldMatrix' is obsolete: 'Use the system method instead'
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