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Modify Hostile Entity Indicator #660

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3 tasks done
ManavTriv opened this issue Oct 14, 2023 · 0 comments
Open
3 tasks done

Modify Hostile Entity Indicator #660

ManavTriv opened this issue Oct 14, 2023 · 0 comments
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sprint 4 Sprint 4 label task A label for Tasks team 5

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@ManavTriv
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ManavTriv commented Oct 14, 2023

Description

Modify the hostile entity indicator to address issues from sprint 3. The indicator should not overlap other UI components while it moves along the screen. The current implementation has a UI issue where it is hidden behind the time display, and quest display. This prevents the indicator from being visible in the top left and bottom left corners of the screen. Therefore this needs to be addressed.

Furthurmore, the EntityIndicator class should be updated and designed in a way that can be re-used for other purposes. Such as a pointer to other entities such as an NPC or a plant. This will allow the same implementation to be re-used instead of having to re-write code.

Milestones

List of steps that need to be completed for this task.

  • Step 1 : Adjust logic to prevent overlapping other UI elements
  • Step 2: Design the class so it can re-used for other purposes
  • Step 3 : Test functionality

Completion Deadline: Oct. 16

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@ManavTriv ManavTriv added team 5 task A label for Tasks sprint 4 Sprint 4 label labels Oct 14, 2023
@ManavTriv ManavTriv self-assigned this Oct 14, 2023
@JTrenerry JTrenerry reopened this Aug 7, 2024
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sprint 4 Sprint 4 label task A label for Tasks team 5
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