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Tile types 87,88,89,93,101,185,187 are all impacted by this wrap-around rendering. The UV coords for the sprite placer need to be adjusted to invert GetRenderUV.
Tile types 87,88,89,93,101,185,187 are all impacted by this wrap-around rendering. The UV coords for the sprite placer need to be adjusted to invert GetRenderUV.
https://github.com/TEdit/Terraria-Map-Editor/blob/feature/v5/src/TEdit.Configuration/Objects/TileProperty.cs#L108
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