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Catch-Up Cherry Pick 2 #944
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Open
Catch-Up Cherry Pick 2 #944
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Simple-Station:master
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DEATHB4DEFEAT:wizden-mass-pick-2
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* Fix all activatable bugs Apparently this was a load-bearing nullable enum. * build (cherry picked from commit 74041cf66fc73326ce75b5e9ffd498567f68fbcc)
The Honored Quran (cherry picked from commit 34ab1e760d5999212fc4590ea729fd2748cb6020)
* Resprites the captain's antique laser pistol * Adds artist credit * Improves icon outline and shading * Replaces new sprites with something more resembling the in-game version (cherry picked from commit 8869fc3bb24f904b507b9c116b727fceceb7c141)
Initial commit (cherry picked from commit 2cb421bc430cfeff2e1669880f15c834533fd282)
TOO MANY DAMN SYNDIES Co-authored-by: Plykiya <[email protected]> (cherry picked from commit be09520aa578478c153c0de33a39d80830660676)
* try * pipupi * Update ClientClothingSystem.cs * Update vox.yml * Update ClientClothingSystem.cs (cherry picked from commit f079e77554c326b89fb5f24d64b5947dbfc93126)
* Change emag recipes to print mags instead of single ammo * Get rid of useless single ammo printing recipes * Add in submachine gun mags * missing magazine shotgun beanbag in nonlethal research * Sort lathes that use ammo crafting recipes alphabetically --------- Co-authored-by: Plykiya <[email protected]> (cherry picked from commit a478446e5a11fa73935aaf0d4d6863e8b4bdd77a)
* sys * item * ahm. * Update Content.Server/Power/Components/ChargerComponent.cs --------- Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit a7ad59f6babb3df03859a4550223b93ef6e65a34)
* Fix handlabeler/utility belt misprediction * Partly moved HandLabelerSystem to shared And cleaned up HandLabelerComponent * WIP format the files so later commits look clearer Doesn't change individual code lines, but may move functions to another file * WIP some more code movement * Hand Labeler is now mostly predicted Only the UI isn't * WIP: Formatting and moved stuff * Using componentstates for prediction correction * review * Update label on label change * Don't overwrite label while editing --------- Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: ElectroJr <[email protected]> (cherry picked from commit a4504e2fefbead6b21a19f93a43148d6a9e6ebab)
IDK (cherry picked from commit d66ad739ee89ea6a73176d0c3b9f108b4eb94445)
(cherry picked from commit 72f790844f7684dbcd0c3f6f38d4feeb05467d5f)
* added bar specs * specs in boozeomat * added jigger in bartender guide * fixed ice bucket * cdn --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit f5aa5f1f22cf255beae398e349e567d466567e40)
* A beer can and a wine can * fix wrong file locations --------- Signed-off-by: c4llv07e <[email protected]> Co-authored-by: c4llv07e <[email protected]> Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit f5b8b5fbdcb4675cd29d15e2cd4112e587b03034)
* Added localization of groups and types: damage, metabolism (displayed in the guide book). The text for the health analyzer, weapon damage inspection is now taken from damage prototypes * fix damage tests * fix damage test yml * fix damage test prototypes * Update Content.Shared/Damage/Prototypes/DamageGroupPrototype.cs * Update Content.Shared/Damage/Prototypes/DamageTypePrototype.cs --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit 3fcbbc0732819e8dcaed1cb6d0d49538c8c13c1f)
* Create Medal tag and assign tag to medals * Update Resources/Prototypes/tags.yml --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit 9f747485e9b9aaab313f59ea15f33533d98b993e)
actual actual locker construction fix (cherry picked from commit 783d3a9aa821b91cb3c1de45efc10ebdb6c54054)
* Reverts Exterminator * Includes commented out parts + sprites * Readd stuff, comment out yaml * Popup ads * review --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit f544c9129870e9c34903cc8f76fdd6b3f1d463a5)
* moved from 9 sheets of glass to 5 sheets of glass for all circuit recipes * Revert "moved from 9 sheets of glass to 5 sheets of glass for all circuit recipes" This reverts commit 45bb8d40150cddbbe005f5d66d34532b79143f98. * adresses merge conflict * fixed error * parents base computer board to base machine board * Revert "parents base computer board to base machine board" This reverts commit dec3a799a90b4a0cb121b6694ecf65d9a0abd6a3. * other thing was causing errors, guess it's this now (cherry picked from commit fe8ad485f274a5ee09f8fd04ffdf9e055095a548)
* not done yet * i may be stupid * Update electronics.yml --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit a8c297a374366b129a9b8c2859ffcae03a38693f)
* feat(fax): Client fax file-print parses and stores label * feat(fax): Fax machines print, copy, and send paper labels * style(Fax): Comments and formatting * feat(fax): Make fax admin logging more consistent and clear * refactor(fax): Replace ternary with a simpler null coalescing * refactor(fax): Make FaxSystem Send method signature consistent with Copy, PrintFile * refactor(fax): Read entire file and process later instead of peeking first * refactor(fax): Remove local variables only used for style * style(fax): Fix some nearby style errors * fix(fax): Undo an inaccurate change to admin log formatting * refactor(fax): Separate `firstLine` variable * fix(fax): Use Environment.NewLine * bienvenidos --------- Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit faa7f3461cec072e2023af3d1a93d647d66f4f78)
Actual fix for lockers and deconstruction Co-authored-by: Plykiya <[email protected]> (cherry picked from commit db200faf11fc6f3ed3572394c51cc8d011fcb76f)
…m Glass Shards (#26764) * Hardsuits and softsuits count as having shoes for step triggers * Add softsuit tag prototype * Change to suitEVA tag * Get rid of softsuit tag, found suitEVA tag * Full pass of ShoesRequiredStepTriggerImmune * Adds check to outerClothing for ShoesRequiredStepTriggerImmune * return * fuck Dionas * Convert to comp, space dragons immune as well * Merge conflict * Merge conflict * fix leftover tags * empty spaces * turns out the dragon didn't need it * minor optimization * Add access for system, add comp to baseShoes, check slotflags for every slot besides pockets * fix * fuck it we ball --------- Co-authored-by: Plykiya <[email protected]> Co-authored-by: metalgearsloth <[email protected]> (cherry picked from commit 0efcd30ac6d58fe0a24565c3ddd102277997fbba)
Update bow.yml (cherry picked from commit 1efdf4a40a434e52a7c909e496c0675fef406ee4)
(cherry picked from commit f3e9db014194d7517bb1ae1188c71553bb49b893)
* WIP * sprites n stuff * flavour * maybe fix * add stack * fix parent (cherry picked from commit 008935f6ec6f9cd5c56e943a5ce02c1f54cec893)
(cherry picked from commit 2135cbdb23ccd73236a008512ae6d788c88f206b)
Make smile grabbable like geras Co-authored-by: Plykiya <[email protected]> (cherry picked from commit 4416a21dd529768472de7f0f76a78a5b39f39b24)
Fix doubled message Co-authored-by: Plykiya <[email protected]> (cherry picked from commit 405e020bfa1d5990b86a7dfa69d0f70711d54a0d)
…7446) innital commit (cherry picked from commit cdd900cef65cda204c34a00d7309656e10bb2d09)
(cherry picked from commit a466b35b275c48294cb465aa7c9ca50b7b4ea75f)
…/Einstein-Engines into DEATHB4DEFEAT-wizden-mass-pick-2
Merge Master Mass Pick
…/Einstein-Engines into wizden-mass-pick-2
(cherry picked from commit d0cf620a85bd14ce8bdc641f6dde1715e771879e)
* yes * fixes (cherry picked from commit 94a113dbd6a076d199591eefb7875f91e9f7c463)
Wizden mass pick 2 fix
VMSolidus
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Sep 22, 2024
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It finally runs.
* fix harm mode rotation * cleanup * -pi to pi (cherry picked from commit daae8253c6d89c2014e0dd5bfeb5d85393d8be77)
Fix MouseRotator on rotated grids (#29663)
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
FoxxoTrystan
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FoxxoTrystan
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September 28, 2024 02:47
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Labels
Changes: Audio
Changes any ogg files
Changes: C#
Changes any cs files
Changes: Config
Changes any configuration files
Changes: Documentation
Changes any xml or md files
Changes: Localization
Changes any ftl files
Changes: Map
Changes any yml file in the Maps directories
Changes: Sprite
Changes any png or json in an RSI
Changes: UI
Changes any XAML files
Changes: Workflow
Changes any GitHub workflow files
Priority: 2-High
Needs to be resolved as soon as possible
Size: 1-Very Large
For especially large issues/PRs
Status: Do Not Merge
Do not merge
Status: Help Wanted
Extra attention is needed
Status: Merge Conflict
FIX YOUR PR AAAGH
Status: Needs Cleanup
Someone has to clean this before merging
Status: Needs Review
Someone please review this
Type: Bug
[Un]intentional issue with something
Type: Cleanup
Like Rework but small
Type: Feature
Creation of or significant changes to a feature
Type: Port
Brings something to here from another codebase
Type: Rework
Large changes to a system, like a mix between the Balancing, Codebase, and Respace labels
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Description
Picked 400 commits (and skipped many, many more) from WizDen since #540.
Stopped at commit 332f54a3aebe669f6e50d26e7b047f0bdc28e0fb (Lobby Refactor).
TODO
Changelog
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