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This repository has been archived by the owner on Jan 16, 2020. It is now read-only.

Releases: SciresM/Rhydon

(08-09-16): Bugfix

09 Aug 20:29
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Thanks to marc_max, a bug involving PP ups using the wrong item index in inventory has been fixed.

Thanks, marc_max!

(05-26-16): Preliminary JP Support + Bugfixes

26 May 20:36
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Support for Japanese save files has, theoretically, been added.

Please let me know if anything doesn't work -- I can't read Japanese, so this is largely untested.

Additionally, you can now edit a save's TID.

Edit:
Save recognition code now recognizes save files that have never changed boxes.

Thanks to TheSLAYER on the PPorg forums for giving me the offsets necessary.

TODO: Add Japanese characters to the Pokered font Rhydon uses.

(05-13-16): Bugfixes + Emulator Support

14 May 00:11
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Rhydon now properly calculates stats (there was an off-by-one error in STATEXP calculation previously, sometimes).

In addition, changing species now properly updates stored stats.

Support was also added for 0x802C-sized emulator saves with additional clock data.

(05-03-2016): Bugfixes

03 May 18:03
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Rhydon now properly sets pokemon types/catch rate on species set.

It also now uses correct max PP values for moves, and doesn't crash when editing the last item slot in inventory.

(05-02-2016): Fix pass-by-reference bug

03 May 00:16
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Fix a bug that would cause setting multiple times to put the last-set pokemon's data in all set-to slots.

Also fix the initial Rhydon's TID being 00000, despite the box saying 12345.

(04-30-2016): More bugfixes

30 Apr 07:23
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Fixed a bug that caused the game to whitescreen on entering party if you'd never naturally had a pokemon in a slot Rhydon was used to modify.

Fixed PPups -- they were fundamentally broken due to bitshifting and min vs max errors.

(04-29-16): Bugfix/Cleaning

29 Apr 21:18
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Code cleanup courtesy Kaphotics, fixes a case-sensitivity bug with file loading.

First Release

29 Apr 04:39
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First release of Rhydon Save Editor. (04-28-16)