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onTourClasses.py
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onTourClasses.py
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import networkx as nx
import matplotlib.pyplot as plt
import matplotlib.image as mpimg
from random import randint, shuffle
class Board:
def __init__(self):
# Lists of all states in regions
northeast = ['New England', 'New York', 'Pennsylvania', 'Midcoastal', 'Ohio', 'West Virginia']
southeast = ['Virginia', 'Kentucky', 'Tennessee', 'North Carolina', 'South Carolina', 'Georgia', 'Alabama', 'Mississippi', 'Florida']
northcentral = ['Michigan', 'Indiana', 'Illinois', 'Wisconsin', 'Minnesota', 'Iowa', 'North Dakota', 'South Dakota', 'Nebraska']
southcentral = ['Missouri', 'Kansas', 'Arkansas', 'Oklahoma', 'Louisiana', 'Texas']
northwest = ['Washington', 'Oregon', 'Idaho', 'Montana', 'Wyoming']
southwest = ['California', 'Nevada', 'Utah', 'Colorado', 'Arizona', 'New Mexico']
# Create Graph and add nodes
self.map = nx.Graph()
self.directedMap = nx.DiGraph()
# map.add_nodes_from(states)
self.map.add_nodes_from(northeast,regions=['North','East'],value=None,isCrossed=False,isCircled=False,isStarred=False)
self.map.add_nodes_from(southeast,regions=['South','East'],value=None,isCrossed=False,isCircled=False,isStarred=False)
self.map.add_nodes_from(northcentral,regions=['North','Central'],value=None,isCrossed=False,isCircled=False,isStarred=False)
self.map.add_nodes_from(southcentral,regions=['South','Central'],value=None,isCrossed=False,isCircled=False,isStarred=False)
self.map.add_nodes_from(northwest,regions=['North','West'],value=None,isCrossed=False,isCircled=False,isStarred=False)
self.map.add_nodes_from(southwest,regions=['South','West'],value=None,isCrossed=False,isCircled=False,isStarred=False)
self.directedMap.add_nodes_from(northeast)
self.directedMap.add_nodes_from(southeast)
self.directedMap.add_nodes_from(northcentral)
self.directedMap.add_nodes_from(southcentral)
self.directedMap.add_nodes_from(northwest)
self.directedMap.add_nodes_from(southwest)
self.map.add_edges_from([('New Mexico', 'Oklahoma'), ('New Mexico', 'Arizona'), ('New Mexico', 'Texas'), ('New Mexico', 'Colorado'),
('Idaho', 'Montana'), ('Idaho', 'Oregon'), ('Idaho', 'Nevada'), ('Idaho', 'Washington'), ('Idaho', 'Utah'), ('Idaho', 'Wyoming'),
('California', 'Oregon'), ('California', 'Arizona'), ('California', 'Nevada'),
('Georgia', 'Alabama'), ('Georgia', 'Florida'), ('Georgia', 'South Carolina'), ('Georgia', 'Tennessee'),
('Florida', 'Alabama'),
('Texas', 'Oklahoma'), ('Texas', 'Louisiana'), ('Texas', 'Arkansas'),
('Nebraska', 'Iowa'), ('Nebraska', 'Kansas'), ('Nebraska', 'Colorado'), ('Nebraska', 'Wyoming'), ('Nebraska', 'Missouri'), ('Nebraska', 'South Dakota'),
('Montana', 'Wyoming'), ('Montana', 'North Dakota'), ('Montana', 'South Dakota'),
('Oklahoma', 'Missouri'), ('Oklahoma', 'Kansas'), ('Oklahoma', 'Colorado'), ('Oklahoma', 'Arkansas'),
('New England', 'New York'),
('Midcoastal', 'Pennsylvania'), ('Midcoastal', 'New York'), ('Midcoastal', 'Virginia'),
('West Virginia', 'Pennsylvania'), ('West Virginia', 'Ohio'), ('West Virginia', 'Kentucky'), ('West Virginia', 'Virginia'),
('Mississippi', 'Alabama'), ('Mississippi', 'Louisiana'), ('Mississippi', 'Arkansas'), ('Mississippi', 'Tennessee'),
('Pennsylvania', 'Ohio'), ('Pennsylvania', 'New York'),
('Alabama', 'Tennessee'),
('Utah', 'Wyoming'), ('Utah', 'Arizona'), ('Utah', 'Colorado'), ('Utah', 'Nevada'),
('Kentucky', 'Missouri'), ('Kentucky', 'Illinois'), ('Kentucky', 'Ohio'), ('Kentucky', 'Indiana'), ('Kentucky', 'Tennessee'), ('Kentucky', 'Virginia'),
('Washington', 'Oregon'),
('Louisiana', 'Arkansas'),
('Tennessee', 'Arkansas'), ('Tennessee', 'North Carolina'), ('Tennessee', 'Missouri'), ('Tennessee', 'Virginia'),
('Iowa', 'Minnesota'), ('Iowa', 'Wisconsin'), ('Iowa', 'Illinois'), ('Iowa', 'Missouri'), ('Iowa', 'South Dakota'),
('Wisconsin', 'Minnesota'), ('Wisconsin', 'Michigan'), ('Wisconsin', 'Illinois'),
('Oregon', 'Nevada'),
('North Dakota', 'Minnesota'), ('North Dakota', 'South Dakota'),
('Arkansas', 'Missouri'),
('Nevada', 'Arizona'),
('Michigan', 'Ohio'), ('Michigan', 'Indiana'),
('Ohio', 'Indiana'),
('South Dakota', 'Minnesota'), ('South Dakota', 'Wyoming'),
('Virginia', 'North Carolina'),
('Kansas', 'Missouri'), ('Kansas', 'Colorado'),
('South Carolina', 'North Carolina'),
('Illinois', 'Missouri'), ('Illinois', 'Indiana'),
('Wyoming', 'Colorado')])
def assignNumber(self, state, value):
self.map.nodes[state]['value'] = value
def circleState(self, state):
self.map.nodes[state]['isCircled'] = True
def crossState(self, state):
self.map.nodes[state]['isCrossed'] = True
self.map.nodes[state]['value'] = '✗'
def starState(self, state):
self.map.nodes[state]['isStarred'] = True
self.map.nodes[state]['value'] = '★'
def showMap(self):
pos = {'New England':(2316,415),'New York':(2180,485),'Pennsylvania':(2100,633),'Midcoastal':(2204,707),'Ohio':(1893,704),'West Virginia':(1993,788),'Virginia':(2118,817),
'Kentucky':(1849,858),'Tennessee':(1782,969), 'North Carolina':(2147,944),'South Carolina':(2050,1050), 'Georgia':(1925,1134), 'Alabama':(1760,1153),
'Mississippi':(1625,1158), 'Florida':(2028,1353),'Michigan':(1793,539), 'Indiana':(1747,728), 'Illinois':(1614,733), 'Wisconsin':(1571,468), 'Minnesota':(1376,363),
'Iowa':(1433,641), 'North Dakota':(1149,330), 'South Dakota':(1153,493), 'Nebraska':(1152,666),'Missouri':(1490,853), 'Kansas':(1235,836),'Arkansas':(1487,1050),
'Oklahoma':(1281,1020), 'Louisiana':(1495,1258), 'Texas':(1206,1245),'Washington':(394,225), 'Oregon':(324,395),'Idaho':(575,471),'Montana':(794,328),
'Wyoming':(843,550),'California':(261,815), 'Nevada':(429,693), 'Utah':(638,747),'Colorado':(905,790), 'Arizona':(605,999), 'New Mexico':(851,1045)}
valuesDict = nx.get_node_attributes(self.map, 'value')
# circledStates = nx.get_node_attributes(self.map, 'isCircled')
shadedStates = []
for node in self.map:
if self.map.nodes[node]['isCircled'] == True:
shadedStates.append('#bbbbbb')
else:
shadedStates.append('#ffffff')
nx.draw(self.map,pos,labels=valuesDict,node_color=shadedStates)
img = mpimg.imread('mapImage.jpg')
plt.imshow(img)
plt.show()
def showDirectedMap(self):
pos = {'New England':(2316,415),'New York':(2180,485),'Pennsylvania':(2100,633),'Midcoastal':(2204,707),'Ohio':(1893,704),'West Virginia':(1993,788),'Virginia':(2118,817),
'Kentucky':(1849,858),'Tennessee':(1782,969), 'North Carolina':(2147,944),'South Carolina':(2050,1050), 'Georgia':(1925,1134), 'Alabama':(1760,1153),
'Mississippi':(1625,1158), 'Florida':(2028,1353),'Michigan':(1793,539), 'Indiana':(1747,728), 'Illinois':(1614,733), 'Wisconsin':(1571,468), 'Minnesota':(1376,363),
'Iowa':(1433,641), 'North Dakota':(1149,330), 'South Dakota':(1153,493), 'Nebraska':(1152,666),'Missouri':(1490,853), 'Kansas':(1235,836),'Arkansas':(1487,1050),
'Oklahoma':(1281,1020), 'Louisiana':(1495,1258), 'Texas':(1206,1245),'Washington':(394,225), 'Oregon':(324,395),'Idaho':(575,471),'Montana':(794,328),
'Wyoming':(843,550),'California':(261,815), 'Nevada':(429,693), 'Utah':(638,747),'Colorado':(905,790), 'Arizona':(605,999), 'New Mexico':(851,1045)}
valuesDict = nx.get_node_attributes(self.directedMap, 'value')
# circledStates = nx.get_node_attributes(self.map, 'isCircled')
shadedStates = []
for node in self.directedMap:
if self.directedMap.nodes[node]['isCircled'] == True:
shadedStates.append('#bbbbbb')
else:
shadedStates.append('#ffffff')
nx.draw(self.directedMap,pos,labels=valuesDict,node_color=shadedStates,arrows=True)
img = mpimg.imread('mapImage.jpg')
plt.imshow(img)
plt.show()
def availableStatesInRegions(self, regions):
availableStates = []
for state in self.map:
if self.map.nodes[state]['value'] == None:
if self.map.nodes[state]['isCrossed'] == False:
if self.map.nodes[state]['regions'][0] in regions or self.map.nodes[state]['regions'][1] in regions:
availableStates.append(state)
return availableStates
def statesWithoutNumber(self):
statesWithoutNumber = []
for state in self.map:
if self.map.nodes[state]['value'] == None:
statesWithoutNumber.append(state)
return statesWithoutNumber
def calculateScore(self):
for u,v in self.map.edges():
uValue = self.map.nodes[u]['value']
vValue = self.map.nodes[v]['value']
if isinstance(uValue, int) and isinstance(vValue, int):
if uValue > vValue:
self.directedMap.add_edge(v,u)
elif vValue > uValue:
self.directedMap.add_edge(u,v)
elif uValue == vValue:
self.directedMap.add_edge(u,v)
self.directedMap.add_edge(v,u)
elif uValue == '★' or vValue == '★':
self.directedMap.add_edge(u,v)
self.directedMap.add_edge(v,u)
for node in self.directedMap:
self.directedMap.nodes[node]['value'] = self.map.nodes[node]['value']
self.directedMap.nodes[node]['isCircled'] = self.map.nodes[node]['isCircled']
valuesDict = nx.get_node_attributes(self.directedMap, 'value')
unsortedList = valuesDict.items()
unsortedStates = []
wildStates = []
for node in unsortedList:
if type(node[1]) is int:
unsortedStates.append(node)
elif node[1] == '★':
wildStates.append(node[0])
sortedValues = [x[0] for x in sorted(unsortedStates, key=lambda x: x[1])]
currentPath = []
currentScore = 0
maxPath = []
maxScore = 0
start = sortedValues[0]
visited = []
stack = sortedValues
stack.reverse()
visited.append(start)
stack.append(start)
self.showDirectedMap()
# while stack:
# curr = stack.pop()
# if curr in visited:
# currentPath.pop()
# currentPath.append(curr)
# if self.directedMap.nodes[curr]['isCircled']:
# currentScore += 2
# elif not self.directedMap.nodes[curr]['isCircled']:
# currentScore += 1
# for neigh in self.directedMap[curr]:
# if neigh not in visited:
# visited.append(neigh)
# stack.append(neigh)
currentPath.append(sortedValues[0])
currentScore += self.addScore(currentPath[0])
for state in sortedValues:
if state not in visited:
neighbors = self.directedMap[state]
if neighbors is not None:
pass
def addScore(self, stateToAdd):
if self.directedMap.nodes[stateToAdd]['isCircled'] == True:
return 2
elif self.directedMap.nodes[stateToAdd]['isCircled'] == False:
return 1
class Card:
def __init__(self,state,region):
self.state = state
self.region = region
class Deck:
def __init__(self):
self.deck = []
self.discardPile = []
listOfCards = [('Indiana','Central'),('Nevada','South'),('Washington','West'),
('Illinois','North'),('Ohio','North'),('Arkansas','Central'),
('South Dakota','Central'),('Wyoming','West'),('Virginia','East'),
('Arizona','South'),('Midcoastal','East'),('Texas','South'),
('Kentucky','South'),('Wisconsin','Central'),('Nebraska','North'),
('Montana','North'),('Kansas','Central'),('New York','North'),
('North Carolina','East'),('Florida','East'),('Iowa','Central'),
('Michigan','North'),('Minnesota','North'),('Louisiana','Central'),
('Alabama','South'),('New England','East'),('Mississippi','East'),
('Utah','West'),('South Carolina','East'),('Georgia','South'),
('Oklahoma','South'),('Oregon','North'),('West Virginia','North'),
('Pennsylvania','East'),('North Dakota','North'),('New Mexico','West'),
('Colorado','South'),('Idaho','West'),('Tennessee','South'),
('Missouri','South'),('California','West')]
for card in listOfCards:
self.deck.append(Card(card[0],card[1]))
shuffle(self.deck)
def reshuffle(self):
self.deck = self.discardPile
self.discardPile = []
shuffle(self.deck)
def setupGame(self):
setupCards = []
setupNumbers = []
for i in range(4):
setupCards.append(self.deck.pop())
while len(setupNumbers) < 4:
diceRoll = self.rollDice()
if diceRoll[0] != diceRoll[1]:
setupNumbers.append(min(diceRoll)*10+max(diceRoll))
setupNumbers.append(max(diceRoll)*10+min(diceRoll))
return (setupCards, setupNumbers)
def rollDice(self):
return [randint(0,9), randint(0,9)]
def gameRound(self):
if (len(self.deck) < 3):
self.reshuffle()
roundCards = []
roundNumbers = []
for i in range(3):
drawnCard = self.deck.pop()
roundCards.append(drawnCard)
self.discardPile.append(drawnCard)
diceRoll = self.rollDice()
roundNumbers.append(min(diceRoll)*10+max(diceRoll))
roundNumbers.append(max(diceRoll)*10+min(diceRoll))
return (roundCards, roundNumbers)
class Player:
def __init__(self):
pass
def playRound(self, board, roundStates):
card1 = roundStates[0][0].state
card2 = roundStates[0][1].state
card3 = roundStates[0][2].state
number1 = roundStates[1][0]
number2 = roundStates[1][1]
if number1 == number2:
board.starState(card3)
board.circleState(card3)
else:
if board.map.nodes[card1]['value'] == None:
board.assignNumber(card1, number1)
board.circleState(card1)
else:
randomStates = board.availableStatesInRegions([roundStates[0][0].region])
if len(randomStates) < 1:
allAvailableStates = board.availableStatesInRegions(['North','South'])
board.crossState(allAvailableStates[0])
else:
board.assignNumber(randomStates[0], number1)
if board.map.nodes[card2]['value'] == None:
board.assignNumber(card2, number2)
board.circleState(card2)
else:
randomStates = board.availableStatesInRegions([roundStates[0][1].region])
if len(randomStates) < 1:
allAvailableStates = board.availableStatesInRegions(['North','South'])
board.crossState(allAvailableStates[0])
else:
board.assignNumber(randomStates[0], number2)
def main():
board = Board()
deck = Deck()
player = Player()
setupStates = deck.setupGame()
for i in range(len(setupStates[0])):
board.assignNumber(setupStates[0][i].state, setupStates[1][i])
board.circleState(setupStates[0][i].state)
print(setupStates[0][i].state)
print(setupStates[1][i])
# board.showMap()
while len(board.statesWithoutNumber()) > 2:
roundStates = deck.gameRound()
player.playRound(board, roundStates)
# board.showMap()
finalRoll = deck.rollDice()
for i, state in enumerate(board.statesWithoutNumber()):
board.assignNumber(state, finalRoll[i])
board.calculateScore()
board.showMap()
if __name__ == "__main__":
main()