From af5a223ecec212d4d88279baf2168f037383ac70 Mon Sep 17 00:00:00 2001 From: Ronen Date: Fri, 15 May 2020 13:28:51 +0300 Subject: [PATCH] released version 1.0.2 --- bower.json | 2 +- package.json | 2 +- readme.md | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/bower.json b/bower.json index 5231b26..17da892 100644 --- a/bower.json +++ b/bower.json @@ -1,6 +1,6 @@ { "name": "partykals", - "version": "1.0.1", + "version": "1.0.2", "homepage": "https://github.com/RonenNess/partykals/", "authors": [ "Ronen Ness " diff --git a/package.json b/package.json index c1b4462..d62344b 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "partykals", - "version": "1.0.1", + "version": "1.0.2", "description": "Easy-to-use Particle Systems for THREE.js.", "main": "dist/partykals.js", "scripts": { diff --git a/readme.md b/readme.md index a6de674..5375e6d 100644 --- a/readme.md +++ b/readme.md @@ -206,10 +206,10 @@ For more info, check out the randomizers under `randomizers/` folder, or under ` - Added startAlphaChangeAt, startSizeChangeAt, and startColorChangeAt to only start transitions after some time passes. - Some minor bugfixes -### 1.0.2 [WIP] +### 1.0.2 - Fixed `dispose` to also dispose the material. -- Fixed shaders to work with WebGL2 as well. +- Fixed shaders to work with WebGL2. ## License