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Currently "Place on terrain" parameter snaps the spawned prefabs to the first mesh it finds (the "default" collision layer).
Add feature to pick another layer, instead of default.
The text was updated successfully, but these errors were encountered:
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Currently "Place on terrain" parameter snaps the spawned prefabs to the first mesh it finds (the "default" collision layer).
Add feature to pick another layer, instead of default.
The text was updated successfully, but these errors were encountered: