- Refreshed alphabetical sorting of sections and keys for easier merging over time, keeping maintainers happy.
- The JSON generator is apparently case sensitive -> made HUD262 command descriptions lowercase so it doesn't introduce duplicates.
- Updated defaults in JSON from code:
cl_chunksperframe 5 -> 30
cl_demoplay_flash gets its 0.33 back
joy* stuff defaults were missing
r_fx_fog_density 0.002 -> 0.125
scr_cursor_iconoffset_x 10 -> 0
scr_teaminfo_show_countdown 0 -> 1
vid_grab_keyboard 1->0
vid_win_borderless did not mention its default value
- System-generated placeholders for dateiso, fs_savegame_home, vid_reload, vid_reload_auto (to be described)
- Updated some default cvar values according to actual behaviour: v_dlightcolor, v_dlightcshift, cl_bonusflash are actually used as bool/ints (no need to suggest a float value).
- Cleaned up *palette* spelling
- Fixed some grammar here and there
- Removed references to default values that aren't adding meaning to descriptions; ezq repeats defaults anyway.
- Same with some "on/off" descriptions adding nothing
- Simplified s_khz/s_linearresample. The latter is what actually gives perfect quality over s_khz, so made that clearer.
- s_linearresample_stream actually used in speex (VOIP) decoding, giving it a little description.
- rl_bloodcolor : r_explosiontype, not cl_
- r_skyname: help text does not use a "comments" field -> fixed to "remarks"
- Moved s_mixahead to legacy group.
- Moved some "descriptions" from "on/off" values to main desc (that's what it's for if that's all you'll write)
cl_filterdrawviewmodel
cl_model_bobbing
cl_smartjump
log_readable
s_swapstereo
scr_centermenu
scr_centerbar
scr_spectatorMessage
tp_forcetriggers
tp_loadlocs
tp_msgtriggers
- Reworded
log_readable
scr_centerbar
- Removed old descriptions for LegacyCommands (help automatically redirects to the description for the new cvar)
gl_smoothfont -> r_smoothtext
scr_printspeed -> scr_centerspeed