diff --git a/help_variables.json b/help_variables.json index 2a3fc542a..23fc0eaf0 100644 --- a/help_variables.json +++ b/help_variables.json @@ -485,10 +485,10 @@ } ] }, - "allow_update_check": { + "sys_update_check": { "default": "1", "desc": "Checks if the the client is outdated. If a new version is found, this will be presented above the in-game menu. The version check performs a HTTP request to GitHub once per launch without introducing any application start delay. Any error querying the latest version assumes the current client is the latest.", - "group-id": "2", + "group-id": "48", "type": "boolean", "values": [ { diff --git a/src/version.c b/src/version.c index e02e302f8..65b206e51 100644 --- a/src/version.c +++ b/src/version.c @@ -44,7 +44,7 @@ static qbool version_refreshing = false; static SDL_mutex *version_mutex = NULL; static void VersionCheck_OnConfigChange(cvar_t *var, char *string, qbool *cancel); -static cvar_t allow_update_check = {"allow_update_check", "1", CVAR_NONE, VersionCheck_OnConfigChange}; +static cvar_t allow_update_check = {"sys_update_check", "1", CVAR_NONE, VersionCheck_OnConfigChange}; /* =======================