Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Make the level path more clear & Make the splitting mechanic more interesting #144

Merged
merged 5 commits into from
Mar 4, 2024

Conversation

GageM
Copy link
Collaborator

@GageM GageM commented Mar 1, 2024

What

Several changes have been made to the level (mostly at the start) to make the path through it more clear
When the head and body split the body now ragdolls
Resolves #140 (by adding permanent crumbles to certain areas)

…vice. (This should be overwriiten by anyone working on the level)

- Made the exploding body character ragdoll on split
- Adjusted the Exploding body explosion
- Added a new control system that uses only the left stick/WASD
- Crumbles now use the IInteract interface
- Gave pawn collision to enemy AI
# Conflicts:
#	Content/Unbread/Maps/CoreLevelTest.umap
#	Source/unbread/Private/SRespawnGameMode.cpp
@GageM GageM added enhancement New feature or request graphics Issues or improvements related to game graphics and art Design Player labels Mar 1, 2024
@GageM GageM added this to the Alpha Version Release milestone Mar 1, 2024
@GageM GageM self-assigned this Mar 1, 2024
Copy link
Collaborator

@AlanDJS9 AlanDJS9 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Looks great!

@MashdorDev MashdorDev merged commit 944e49c into dev Mar 4, 2024
1 check failed
@MashdorDev MashdorDev deleted the HeadRagdoll branch March 4, 2024 16:04
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Design enhancement New feature or request graphics Issues or improvements related to game graphics and art Player
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Hard Lock on player losing the body
3 participants