From 18b1efbe01684c0779a05fe04a95ad2047331610 Mon Sep 17 00:00:00 2001 From: semantic-release-bot Date: Sat, 12 Feb 2022 22:16:29 +0000 Subject: [PATCH] chore(release): 1.3.0 [skip ci] # [1.3.0](https://github.com/James-Frowen/SimpleWebTransport/compare/v1.2.7...v1.3.0) (2022-02-12) ### Features * Allowing max message size to be increase to int32.max ([#2](https://github.com/James-Frowen/SimpleWebTransport/issues/2)) ([4cc60fd](https://github.com/James-Frowen/SimpleWebTransport/commit/4cc60fd67f3c65d90ced0e6f9f97d15d0368076d)) --- source/AssemblyInfo.cs | 2 +- source/CHANGELOG.md | 7 +++++++ source/package.json | 2 +- 3 files changed, 9 insertions(+), 2 deletions(-) diff --git a/source/AssemblyInfo.cs b/source/AssemblyInfo.cs index caa89d6..7bc5c17 100644 --- a/source/AssemblyInfo.cs +++ b/source/AssemblyInfo.cs @@ -1,7 +1,7 @@ using System.Reflection; using System.Runtime.CompilerServices; -[assembly: AssemblyVersion("1.2.7")] +[assembly: AssemblyVersion("1.3.0")] [assembly: InternalsVisibleTo("SimpleWebTransport.Tests.Runtime")] [assembly: InternalsVisibleTo("SimpleWebTransport.Tests.Editor")] diff --git a/source/CHANGELOG.md b/source/CHANGELOG.md index 362be66..d98f014 100644 --- a/source/CHANGELOG.md +++ b/source/CHANGELOG.md @@ -1,3 +1,10 @@ +# [1.3.0](https://github.com/James-Frowen/SimpleWebTransport/compare/v1.2.7...v1.3.0) (2022-02-12) + + +### Features + +* Allowing max message size to be increase to int32.max ([#2](https://github.com/James-Frowen/SimpleWebTransport/issues/2)) ([4cc60fd](https://github.com/James-Frowen/SimpleWebTransport/commit/4cc60fd67f3c65d90ced0e6f9f97d15d0368076d)) + ## [1.2.7](https://github.com/James-Frowen/SimpleWebTransport/compare/v1.2.6...v1.2.7) (2022-02-12) diff --git a/source/package.json b/source/package.json index 975a2c7..db42b62 100644 --- a/source/package.json +++ b/source/package.json @@ -1,7 +1,7 @@ { "name": "com.james-frowen.simplewebtransport", "displayName": "Simple Web Transport", - "version": "1.2.7", + "version": "1.3.0", "unity": "2019.4", "description": "Low level transport for Unity using the websocket Protocol. Includes a Websocket server, standalone client, and a WebGL client so that both your Server and Client can be build with Unity.", "author": "James Frowen",