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screeps-bot-tooangel

CircleCI Code Climate npm version gitter

https://screeps.com/

For in game room visitors:

Happy to see you visiting one of my rooms. Visit FAQ to find answers

Info

This is the AI I'm using for screeps. I managed to reach Top 10 from November 2015 - March 2016. Main Goal is to automate everything, no manual interaction needed.

The AI is deployable on a private screeps server, follow the information on Steam.

Note

This is not a good example for code quality or structure, most LOCs written while fighting or other occasions which needed quick fixes or in the ingame editor. But I think there are a couple of funny ideas. Every contribution is welcome.

Features

  • Automatic Base building
  • External room harvesting
  • Basic mineral handling
  • Power harvesting
  • New rooms claiming on GCL level up
  • Automatic attack
  • Rebuild of fallen rooms

Tweaking

Add a src/friends.js with player names to ignore them from all attack considerations.

E.g.: module.exports = ['TooAngel'];

Add a src/config_local.js to overwrite configuration values. Copy config_local.js.example to src/config_local.js as an example. src/config.js has the default values.

Contributing

All kind of contribution is welcome, issues, contact via channels, pull requests.

Follow this link if you are planning to contribute via pull request.

Contribution and Workflow

Issues with label 'enhancement' exist, which are open for discussion and implementation. The description will reflect the latest status of the discussion and should end up in the documentation, when finishing the implementation.

Upload

install dependencies

npm install

add your account credentials

via env

export email=EMAIL
export password=PASSWORD

via git ignored file

echo "module.exports = { email: '[email protected]', password: 'your-secret' };" > account.screeps.com.js

or edit and rename account.screeps.com.js.sample to account.screeps.com.js

create dist/build and upload to screeps

grunt screeps

to private server

Create a .locaSync.js file with content:

module.exports = [{
  cwd: 'src',
  src: [
    '*.js'
  ],
  dest: '$HOME/.config/Screeps/scripts/SERVER/default',
}
`grunt local`

Develop

grunt jshint
grunt jsbeautifier
grunt jscs

Design

More details of the AI design

Alliance

If you are playing on the live server with the TooAngel AI you are welcome to join the The Angels Alliance. Ping one of the members, you can recognize us, because our rooms look like yours.

Manual Play

####Attacking a room with a single creep:

Game.rooms.W81N49.memory.queue.push({role: 'autoattackmelee', routing: {targetRoom: 'W82N48'}})

Game.rooms.W81N49.memory.queue.push is where the creeps is build.

role: is the role the creep will be, you can change this to any available role.

targetRoom: is the creeps target room.

Soon you can also use

startAutoSquad('roomFrom' , 'roomTo')

Sending a Reserver to reserve a rooms controller: (This will also trigger Remote Mining in the room)

Game.rooms.W81N49.memory.queue.push({role: 'reserver', routing: {targetRoom: 'W82N48', targetId: '5873bc0e11e3e4361b4d6fc3'}})

targetId: Is in this case the ID of the controller in the target room.

Claiming the Controller (You need a nearby creep with Claim Part/s)

Game.getObjectById('TheCreepsIdHere').claimController(Game.rooms.RoomNameHere.controller)

Assigning Text to the Controller (readable from Worldmap mouseover, you need a nearby creep)

Game.getObjectById('TheCreepsIdHere').signController(Game.rooms.RoomNameHere.controller, "YourTextHere");

• Using the commands above you can also send sourcer, carry, defender etc. to certain rooms/targets.

Soon there will be Squad attacks the Commands for those are:

Send a Squad of 3 Healers and 3 Structurers (only attack structures,good for walls/ramparts)

brain.startSquad('RoomFrom','RoomTo')

Send a Squad of 3 Healers and 1 MeleeAttacker (Attack everything)

brain.startMeleeSquad('RoomFrom','RoomTo')

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Artificial intelligence for screeps

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