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A node that follows a point in a 2D or 3D scene to allow you to have it in a seperate canvas layer,

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GreenCloversGames/RemoteTransformControl

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RemoteCanvasNode

A node that follows a point in a 2D or 3D scene to allow you to have it in a seperate canvas layer.

Can be used to:

  • Create a healthbar over a character
  • Create a speach bubble that appears in the world
  • Have labels appear on top of nodes

Recomended use: Instead of linking directly to the node, instead add a marker above/near the node and connect this instead. It will make it easier to edit where you want the control node to appear.

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A node that follows a point in a 2D or 3D scene to allow you to have it in a seperate canvas layer,

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