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sound problem #5279

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TamikGuk opened this issue Sep 9, 2024 · 6 comments
Open

sound problem #5279

TamikGuk opened this issue Sep 9, 2024 · 6 comments

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@TamikGuk
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TamikGuk commented Sep 9, 2024

When the microphone is turned on and the game is played, the sound of the game is transmitted but the microphone of the partners is not.

I use:
@echo off
scrcpy.exe --pause-on-exit=if-error --audio-codec=raw --video-bit-rate=32M --audio-bit-rate=64K --max-fps=90 --audio-source=playback --audio-dup --no-mouse-hover %*

@rom1v
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rom1v commented Sep 9, 2024

#4084 #4087 ?

@TamikGuk
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TamikGuk commented Sep 9, 2024

I don't quite understand. I added --audio-source=playback --audio-dup the sound of the game began to be transmitted and the microphone of the allies is not transmitted

@rom1v
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rom1v commented Sep 9, 2024

And without --audio-source=playback --audio-dup?

@TamikGuk
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TamikGuk commented Sep 9, 2024

without --audio-source=playback --audio-dup . When the microphone is turned on, both the sound of the game and the microphone of the allies are not transmitted

@rom1v
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rom1v commented Sep 9, 2024

OK, so without these options, this is #4084 #4087.

In any case, I have no control on what sound the device system actually transmits when the microphone is on or off, I just request to capture the sound (with 2 different methods), so unfortunately I have no solution.

@TamikGuk
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TamikGuk commented Sep 9, 2024

maybe there is some kind of program for combining sound or the like.

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