Email: [email protected]
Linkedin: linkedin.com/in/gage-morash
- Programming Languages: C, C++ (14, 17, 20), C#, HTML, CSS, Python
- Game Engines: Unreal Engine (4 & 5), Unity
- Graphics APIs: OpenGL, Vulkan
- Version Control: Git, Plastic SCM, Perforce
- 3D Modelling & Animation: Blender, Maya, 3DS Max, EmberGen, GeoGen
- 3D Texturing: Substance Designer, Substance Painter, Substance Sampler
- 2D Programs: Krita, Photoshop, Illustrator, Affinity Designer, Aesprite
- CAD & Design: Fusion 360, Cura, PrusaSlicer
- Video Editing & Post Processing: DaVinci Resolve, Nuke
- Graduated with Honours
- Dean's List: Fall 2021, Winter 2022, Winter 2023, Winter 2024
- Github Repository
- Description: A custom built Game Engine Prototype written in C++
- Role: Solo Developer
- Technologies: SDL, OpenGL, Vulkan, Visual Studio, Dear ImGUI, GLSL, Git
- Key Features:
- Custom Memory Manager with Memory Preallocation
- Function Profilers
- Controller Support
- Physically Based Rendering Shaders
- Particle Fluid Simulation
- XML Based Scene Editing
- Object Picking using Ray Casting
- Github Repository
- Description: A networked Pong game written in C++
- Role: Solo Developer
- Technologies: SDL, Visual Studio,
- Key Features:
- TCP & UDP Networking
- File Sharing via Network
- File I/O
- Github Repository
- Project Website
- Steam Store
- Description: A Vertical Slice of a 3D platformer game where a Gingerbread man must escape a bakery
- Role: Gameplay Programmer, Lead 3D Artist
- Technologies: Unreal Engine 5, JetBrains Rider, Blender, Maya, Steam, Git
- Key Features:
- 3D Platforming: Navigate through a hand-crafted 3D environment
- Physics-Based Combat: Battle several bakery-themed enemies such as donuts
- Unique Mechanic: Toss your head to reach areas that could not be reached normally
- Cel Shaded graphics using Lumen for high-fidelity lighting
- Github Repository
- Description: A Vertical Slice of a fishing and cooking game
- Role: GameMode and Level-Design Programmer
- Technologies: Unreal Engine 5, Git
- Key Features:
- Procedually Generated Fishing Minigame
- Fast-Paced Cooking Minigame
- Github Repository
- Description: A Short 2.5D Action Game
- Role: AI Programmer
- Technologies: Unreal Engine 5, Git
- Key Features:
- Unique Enemy Behaviours & Mechanics
- Github Repository
- Description: A Work In Progress Roguelike Dungeon Crawler Game
- Role: Solo Developer
- Technologies: Unity, Blender, Visual Studio, Git
- Key Features:
- Procedural Dungeone Generation Using Graphs and Pathfinding
- Custom-Built AI System
- Github Repository
- Description: An AR Board Game Created For Android Devices
- Role: Solo Developer
- Technologies: Unity, Visual Studio, Git
- Key Features:
- Utilizes Unity's XR Toolkit
- Up To Four Concurrent Players
- Github Link Will Be Added Soon
- Description: A Demo Allowing Players To Fly A Drone In A Circuit Race
- Role: Solo Developer
- Technologies: Unity, Blender, Visual Studio
- Key Features:
- Utilizes Unity's HDRP Rendering Pipeline
- Scratch Built Player Controller
- Description: A 3D Asset Pack Containing Modular Fantasy Architecture and Props
- Role: Solo Artist
- Technologies: Blender, Substance Painter
- Key Features:
- Custom Trim Textures
- 19 Piece Prop Asset Kit
- 22 Piece Architectural Asset Kit
- Description: An Animation Featuring An Eldritch Moster In A Library
- Role: Solo Artist
- Technologies: Blender
- Key Features:
- 5 Second Animation
- Custom Library Environment
- Four Geometry Nodes Systems
- Description: A 3D Render Of A Victorian-Style Interior
- Role: Solo Artist
- Technologies: Blender
- Key Features:
- Custom Trim Textures
- 7 Piece Prop Asset Kit
- 20 Piece Architectural Asset Kit
- Description: An Animation Created For A Render Challenge
- Role: Solo Artist
- Technologies: Blender
- Key Features:
- 6 Second Animation
- Growing Ivy Using Geometry Nodes
- Motion Capture Implementation