Skip to content
This repository has been archived by the owner on Sep 17, 2021. It is now read-only.

Shuttle somehow ends up in nullspace #86

Open
MrMagolor opened this issue Nov 11, 2018 · 1 comment
Open

Shuttle somehow ends up in nullspace #86

MrMagolor opened this issue Nov 11, 2018 · 1 comment

Comments

@MrMagolor
Copy link

I was trying to fly around lavaland on a shuttle, eventually went off the edge of the map, I briefly appeared near what appeared to be an abductor ship, then I appeared inside the shuttle with the console gone. According to KMC, I ended up in "nullspace".
[Round ID]: # 348
https://atlantaned.space/statbus/round.php ! The round id let's us look up valuable information and logs for the round the bug happened.)

[Reproduction]: # Fly to lavaland in a shuttle, then speed off the edge of the z-level.

@Kmc2000
Copy link
Member

Kmc2000 commented Nov 12, 2018

This'll be because shuttles move really fast and hitboxes glitch out when you ram them multiple thousand times per second.

I'll take a look, probably by lowering the shuttle's hitbox radius

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants