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Base Job Additions #1

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Esoudiere
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@Esoudiere Esoudiere commented May 25, 2018

-Removes job specific ID cards, replacing existing references of them with default ID for fast-tracking being able to compile.
-Comments out existing jobs so they don't show up roundstart.
-A botch job to have something to show that actually works.

https://i.imgur.com/bofN7NF.png?1

Problems:
-This is most likely not compatible with the Crew Manifest yet.
-Latejoining is probably iffy, too.
-The jobs do not have access yet. I'm waiting to get the sprites for them all before making their outfits.

-Comments out existing jobs so they don't show up roundstart.
-A botch job to have something to show that actually works.
@Stealthkibbler
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Yeah until a map is made with the landmarks the spawning is gonna be munted for a bit

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