variable ParticlePerCell in init #4910
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component: user input
signals changes in user API such as .param files, .cfg syntax, etc. - changelog!
feature request
a request or suggestion to implement new functionality
refactoring
code change to improve performance or to unify a concept but does not change public API
It would be nice to be able to vary the number of particles we try to spawn in each cell over the simulation.
This would allow an increased number of samples in regions of interest while keeping the total number of macro particles down, and avoiding the need to use separate species.
This is feasible as discussed with psychocoderHPC offline but will require an interface change in the start position functors.
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