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TextBasedGame.cpp
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TextBasedGame.cpp
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#include <cstdlib>
#include <fstream>
#include <iostream>
#include <string>
#include <iomanip>
#include <limits>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
using namespace std;
int stickGame();
void printASCII(string filename) {
string line = "";
ifstream inFile;
inFile.open("art.txt");
getline(inFile, line);
if (inFile.is_open()) {
while (getline(inFile, line)) {
cout << line << endl;
}
} else {
cout << "File Failed to load" << endl;
}
}
void healthReset(int& playerHealth, int choice);
int nerd(int enemyHealth);
int jock(int enemyHealth);
int emo(int enemyHealth);
int frat(int enemyHealth);
void arrStat(int);
//functions for player types
int main() {
string name; // Used for user to enter name
int choice; // choice for class
char letter;
int playerHealth;
int turns[0];
int count = 0;
srand (time(0));
int ai = rand() % 20 + 5;
for (int i=0;i <= 65;i++){
cout << "*";
}
cout <<"\n";
string filename = "art.txt";
printASCII(filename);
cout << "\n";
for (int i=0;i <= 65;i++){
cout << "*";
}
do{
cout << "\n\n\n\n\nPlease enter the name of your character" << endl;
cin >> name;
cout << "Do you want this name y or n " << endl;
cin >> letter;
}while(letter != 'Y' && letter != 'y');
system("clear");
cout << "[Announcer]"<<endl;
cout << "\nHello " << name
<< " Welcome to the school, since you are new here \nwhy dont we get "
"started\n"
<< endl;
cout << "Since you don't know what class you are how about we pick one here "
"are some of the options and some stats\n "
<< endl;
cout << "Nerd has low dammage, high health \n" << endl;
cout << "Jock has high damage, medium health \n" << endl;
cout << "Emo medium damage, medium health\n" << endl;
cout << "Frat High damage, low health.\n" << endl;
start:
cout << "What kind of student do you want to be \n\n1.Nerd \n2.Jock\n3.Emo "
"Kid\n4.Frat\n5.For stick game"
<< endl;
while (!(cin >> choice)) {
cout << "you can only enter 1 2 3 or 4" << endl;
cout << "What kind of student do you want to be \n\n1.Nerd \n2.Jock\n3.Emo "
"Kid\n4.Frat\n5.For stick game"
<< endl;
cin.clear();
cin.ignore(123,'\n');
}
system("clear");
// Switch statement for user to select their class
switch (choice) {
case 1:
cout<< "\n[Inner Thoughts]"<<endl;
cout << "You have chosen the class Nerd" << endl;
cout << "Looks like you chose Nerd " << name
<< " I'm more of a chill kind of guy but you do you man sorry if you "
"get picked on and no i cant help since im pretty much just a "
"voice in your head. or am I... ?"
<< endl;
break;
case 2:
cout<< "\n[Inner Thoughts]"<<endl;
cout << "You have chosen the class Jock" << endl;
cout << "You chose big strong man I get it maybe compensating for "
"something if not man whats the reason for choosing this guy hes "
"kinda mean I mean have you seen old 90s school moving "
<< name << endl;
break;
case 3:
cout<< "\n[Inner Thoughts]"<<endl;
cout << "You have chosen the class Emo Kids" << endl;
cout << "Quiet kid are you doing alright\n"
<< name
<< "this guys pretty dark im suppriesed you pick him maybe your sick "
"in the mind i mean if you need someone to talk to or maybe not i "
"am a voice in your head maybe thats why your crazy am I making "
"you crazy imposible im too cool to make you crazy right?"
<< endl;
break;
case 4:
cout<< "\n[Inner Thoughts]"<<endl;
cout << "You have chosen the class frat\n" << endl;
cout << "You chose frat kid " << name
<< " choosing this tells me a lot about you idk about you im not sure "
"I want to talk to you anymore I know how you guys work. I will "
"help you but i aint joining your frat group."
<< endl;
break;
case 5:
stickGame();
return 0;
break;
default :
goto start;
break;
}
cin.ignore();
cout << "\nPress Enter to continue...";
cin.get();
system("clear");
cout << "[Announcer]"<<endl;
cout << "Ok, lets talk about battles, yes battles no not gunslinging "
"battles "
<< "or fighting kind of battles but nice strategic battles against "
"exams or maybe even professors. "
<< endl;
cout << "\nPress Enter to continue...";
cin.get();
system("clear");
cout << "[Announcer]"<<endl;
cout << "So for battles a list of different attacks will come up on your screen and those are your attack "
<< "moves you will use these to chose your attack and they will deal dammage " << "and of course you will be attacked back lets give this battle a try. " << endl;
cout << "\nYour first fight is in orientation were we start our journey into University\n" << endl;
cout << "Your first problem to fight is your anti social life due to the older students forcing you to meet and talk to new people" << endl;
cout<< "\n[Inner Thoughts]"<<endl;
cout << "Kinda weird you can't talk to people but to each there own" << endl;
cout << "Alright stop talking to yourself lets begin" << endl;
cout << "\nPress Enter to continue...\n"; // Battle Template STARTS here
cin.get();
system("clear");
healthReset(playerHealth, choice);
int enemy = 50; // Change enemy health here
while (enemy > 0 && playerHealth > 0){
if (choice == 1){
srand (time(0));
ai = rand() % 10 + 1;
cout<<"Social Anxiety attacks!"<<endl;
sleep(1);
system("clear");
cout<<"Players HP : "<< playerHealth<<endl;
enemy = nerd(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if(choice == 2){
srand (time(0));
ai = rand() % 10 + 1;
cout<<"Social Anxiety attacks!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = jock(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 3){
srand (time(0));
ai = rand() % 10 + 1;
cout<<"Social Anxiety attacks!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = emo(enemy);
srand (time(0));
ai = rand() % 10 + 1;
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 4){
srand (time(0));
ai = rand() % 10 + 1;
cout<<"Social Anxiety attacks!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = frat(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
turns[0] = count++;
}
if(enemy < 0){
cout<< "\n[Inner Thoughts]"<<endl;
cout<<"It took "<< turns[0] <<" turns to beat the enemy."<<endl;
cout<<"You have another class to get to ya' know? What took you forever?!"<<endl;
}
else if(playerHealth < 0){
cout<< "\n[Inner Thoughts]"<<endl;
cout<<" GAME OVER\n YOU LOSE, MAN YOU SUCK! \n\n!!! TIME TO TAKE OUT ANOTHER LOAN !!!";
return 0;
} // Battle Template ENDS Here
//story starts again
// First Exam Chapter
cout << "Now we begin our University life!" << endl;
cout<< "\n[Inner Thoughts]"<<endl;
cout << "Man we got here early are you scared to be late to class or something?!" << endl;
cout << "Maybe we can go to the food court and grab some breakfast" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout<< "[Inner Thoughts]"<<endl;
cout << "Damn to think they would be closed for the first day of school" << endl;
cout << "Guess we can just go to our class and think about the worst possible outcomes" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout << "\n\t\t\t [Time Skip]" << endl;
cout << "\t1 Month into the Semester" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout<< "[Inner Thoughts]"<<endl;
cout << "We made some progress in class and got to meeting some new and old friends ";
cout << "Managing all the classes has been tiresome, but we are starting to get the swing of things.";
cout << "Even though we are reminiscing of what has happened we should probably start studying for ";
cout << "the first exams that we have tomorrow" << endl;
cout << "Man do we love procrastinating" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout << "\t\t[The Next Day]" << endl;
sleep(1);
system("clear");
cout<< "[Inner Thoughts]"<<endl;
cout << "Spent all night studing and pretty confident in this first exam" << endl;
cout << "Alright stop talking to yourself lets get this Exam done" << endl;
cout << "As you enter the testing room a giant humanoid paper with 'test' written along its chest attacks you!" << endl;
cout << "\n[Mahboobeh Haghparast]"<< endl;
cout << "Your first exam will be fighting this test to the death mwahaha\n";
cout << "\nPress Enter to continue...\n"; // Battle Template STARTS here
cin.get();
system("clear");
healthReset(playerHealth, choice);
enemy = 80; // Change enemy health here
while (enemy > 0 && playerHealth > 0){
if (choice == 1){
srand (time(0));
ai = rand() % 15 + 10;
cout<<"The Exam Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Players HP : "<< playerHealth<<endl;
enemy = nerd(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if(choice == 2){
srand (time(0));
ai = rand() % 15 + 10;
cout<<"The Exam Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = jock(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 3){
srand (time(0));
ai = rand() % 10 + 1;
cout<<"The Exam Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = emo(enemy);
srand (time(0));
ai = rand() % 15 + 10;
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 4){
srand (time(0));
ai = rand() % 15 + 10;
cout<<"The Exam Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = frat(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
turns[0] = count++;
}
if(enemy < 0){
cout<< "[Inner Thoughts]"<<endl;
cout<<"It took "<< turns[0] <<" turns to beat the enemy."<<endl;
cout<<"You have another class to get to ya' know? What took you forever?!"<<endl;
}
else if(playerHealth < 0){
cout<< "\n[Inner Thoughts]"<<endl;
cout<<" GAME OVER\n YOU LOSE, MAN YOU SUCK! \n\n!!! TIME TO TAKE OUT ANOTHER LOAN !!!";
return 0;
}
//second exam chapter
cout<< "\n[Inner Thoughts]"<<endl;
cout << "First exam went pretty well I think I did pretty good ";
cout << "should probably study more though before the exam" << endl;
cout << "Nah i'd rather play video games or go out with friends" << endl;
cout << "\n Better get back to my other classes for now and explore around the campus" << endl;
cout << "I hear that the relaxation room is pretty nice" << endl;
cout << "\n\t\t\t [Time Skip]" << endl;
cout << "\t2 Months into the Semester" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout<< "\n[Inner Thoughts]"<<endl;
cout << "Man has time flown and the events I have been doing for identity point have been fun ";
cout << "but I mostly go for the free food they always have" << endl;
cout << "Midterms are coming up pretty soon should probably start preparing for that. or not...";
cout << "\t\t[The Day Before Midterms]" << endl;
cout<< "\n[Inner Thoughts]"<<endl;
cout << "I'm ready to start studing for the midterms kinda just want to relax due to all this homework!";
cout << " but I am determined to get this done" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout << "\t\t[The Next Day]" << endl;
sleep(1);
system("clear");
cout << "Man I didn't sleep at all last night and I couldn't learn the material hopefully I pass" <<endl;
cout << "Alright lets get this over with I want to sleep" << endl;
cout << "As you enter the classroom and sit in your seat you hopelessly wish for a normal test.";
cout << " You begin to take out a pencil when all of a sudden the floor beneath you dissapears!";
cout << " getting up from the fall you see professor Coulibaly riding a dragon!\n";
cout << "\n[Nene Coulibaly]"<<endl;
cout << "Hello my dear student! it is time for you to face my trig breathing dragon!\n";
cout << "\nPress Enter to continue...\n"; // Battle Template STARTS here
cin.get();
system("clear");
healthReset(playerHealth, choice);
enemy = 100; // Change enemy health here
while (enemy > 0 && playerHealth > 0){
if (choice == 1){
srand (time(0));
ai = rand() % 25 + 15;
cout<<"The Dragon Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Players HP : "<< playerHealth<<endl;
enemy = nerd(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if(choice == 2){
srand (time(0));
ai = rand() % 20 + 11;
cout<<"The Dragon Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = jock(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 3){
srand (time(0));
ai = rand() % 21 + 10;
cout<<"The Dragon Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = emo(enemy);
srand (time(0));
ai = rand() % 20 + 15;
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 4){
srand (time(0));
ai = rand() % 20 + 12;
cout<<"The Dragon Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = frat(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
turns[0] = count++;
}
if(enemy < 0){
cout<< "[Inner Thoughts]"<<endl;
cout<<"It took "<< turns[0] <<" turns to beat the enemy."<<endl;
cout<<"You have another class to get to ya' know? What took you forever?!"<<endl;
}
else if(playerHealth < 0){
cout<< "\n[Inner Thoughts]"<<endl;
cout<<" GAME OVER\n YOU LOSE, MAN YOU SUCK! \n\n!!! TIME TO TAKE OUT ANOTHER LOAN !!!";
return 0;
}
// Final chapter Exam
cout<< "[Inner Thoughts]"<<endl;
cout << "Midterm were kinda a bust but I think I passed kinda made me feel sick" << endl;
cout << "Shoot, finals are next I better get myself ready for this next Exam ";
cout << "might get some tutoring to help out" << endl;
cout << "\n Nah who needs tutoring when I can study all night" << endl;
cout << "Time to go to the relaxation room and take nice power nap" << endl;
cout << "\n\t\t\t [Time Skip]" << endl;
cout << "\t3 Months into the Semester" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout<< "[Inner Thoughts]"<<endl;
cout << "Been thinking about the Final Exams and idk if im ready" << endl;
cout << "Kinda scary thinking about the programming Exam" << endl;
cout << "Shouldn't sweat it though been taking a lot of notes in class" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout << "\t\t[The Day Before Finals]" << endl;
sleep(1);
system("clear");
cout << "Shoot I been studing since this morning I know I got this" << endl;
cout << "Professor Rita and Profressor Hasan you better watch out ima ace the Final" << endl;
cout << "You enter the testing room prepared expecting the worst but you enter to see ";
cout << "Dr.Sperry and professor Hassan in martial arts uniforms awating battle. ";
cout << "Without talking they leap to attack you!";
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
healthReset(playerHealth, choice);
enemy = 115; // Change enemy health here
while (enemy > 0 && playerHealth > 0){
if (choice == 1){
srand (time(0));
ai = rand() % 18 + 13;
cout<<"Rita and Hassan Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Players HP : "<< playerHealth<<endl;
enemy = nerd(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if(choice == 2){
srand (time(0));
ai = rand() % 20 + 11;
cout<<"Rita and Hassan Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = jock(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 3){
srand (time(0));
ai = rand() % 18 + 9;
cout<<"Rita and Hassan Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = emo(enemy);
srand (time(0));
ai = rand() % 15 + 10;
playerHealth -= ai;
sleep(1);
system("clear");
}
else if (choice == 4){
srand (time(0));
ai = rand() % 27 + 10;
cout<<"Rita and Hassan Attacks Back!"<<endl;
sleep(1);
system("clear");
cout<<"Player HP : "<< playerHealth<<endl;
enemy = frat(enemy);
playerHealth -= ai;
sleep(1);
system("clear");
}
turns[0] = count++;
}
if(enemy < 0){
cout<< "[Inner Thoughts]"<<endl;
cout<<"It took "<< turns[0] <<" turns to beat the enemy."<<endl;
cout<<"You have another class to get to ya' know? What took you forever?!"<<endl;
}
else if(playerHealth < 0){
cout<< "\n[Inner Thoughts]"<<endl;
cout<<" GAME OVER\n YOU LOSE, MAN YOU SUCK! \n\n!!! TIME TO TAKE OUT ANOTHER LOAN !!!";
return 0;
}
cout << "[Professor Rita and Hassan]" << endl;
cout << "\n *In unison* \n";
cout << "How did you pass it was difficult what trickery did you use" << endl;
cout << name << ": All I did was study and practice different programs at home" << endl;
cout << " I also made sure to go over the main topics you put in the study guide" << endl;
cout<< "\n[Inner Thoughts]"<<endl;
cout << " Looks like I came out on top this time maybe Next Semester won't be as easy" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout << "\t\t[alarm]" << endl;
cout << "bzzz... bzzz... bzzz..." << endl;
cout<< "\n[Inner Thoughts]"<<endl;
cout << "What time is it, is it time for school already" << endl;
cout << "Wait, didn't I finish the first semester already" << endl;
cout <<"\n [checks calander]" << endl;
cout << "ITS THE FIRST DAY OF SCHOOL!!!!!" << endl;
cout << "\nPress Enter to continue...\n";
cin.get();
system("clear");
cout << "GAME OVER YOU WIN !!!!" << endl;
cout << "OR DID YOU" << endl;
return 0;
}
int nerd(int enemyHealth){
attack:
cout<<"Enemy Health is: "<<enemyHealth<<endl;
char battle;
int Pencil, Gamer,Facts,run;
cout << "------------------------------------------"<<endl;
cout << "A: Pencil Stab" << setw(21) <<"B: Gamer" << endl;
cout << "\n" << "C: Facts" << setw(26) << "D: Run " << endl;
cout << "------------------------------------------"<< endl;
cin >> battle;
switch(battle){
case 'A':
case 'a':
srand (time(0));
cout << "You used Pencil Stab" << endl;
Pencil = rand() % 25 + 8;
enemyHealth -= Pencil;
cout << "You did " << Pencil << " damage" << endl;
sleep(1);
break;
case 'B':
case 'b':
srand (time(0));
cout << "You used Gamer" << endl;
Gamer = rand() % 23 + 9;
enemyHealth -= Gamer;
cout << "You did " << Gamer << " damage" << endl;
sleep(1);
break;
case 'C':
case 'c':
srand (time(0));
cout << "You used Facts" << endl;
Facts = rand() % 26 + 10;
enemyHealth -= Facts;
cout << "You did " << Facts << " damage" << endl;
sleep(1);
break;
case 'D':
case 'd':
cout << "You used run, don't think you can run from this bud "
<< "don't be a coward" << endl;
sleep(2);
break;
default:
cout << "Are you trying to get us killed!!" << endl;
cout << "Try again" << endl;
}
return enemyHealth;
}
int jock(int enemyHealth) {
char battle;
int swirly, bully, rush;
cout<<"Enemy Health is: "<<enemyHealth<<endl;
cout << "------------------------------------------"<<endl;
cout << "A: Rush" << setw(21) << "B: Swirly" << endl;
cout << "\n" << "C: Bully" << setw(18) << "D: Run " << endl;
cout << "------------------------------------------"<< endl;
attack:
cin >> battle;
switch(battle){
case 'A':
case 'a':
srand (time(0));
cout << "You used Rush" << endl;
rush = rand() % 19 + 10;
enemyHealth -= rush;
cout << "You did " << rush << " damage" << endl;
break;
case 'B':
case 'b':
srand (time(0));
cout << "You used Swirly" << endl;
swirly = rand() % 20 + 9;
enemyHealth -= swirly;
cout << "You did " << swirly << " damage" << endl;
break;
case 'C':
case 'c':
srand (time(0));
cout << "You used Bully" << endl;
bully = rand() % 21 + 10;
enemyHealth -= bully;
cout << "You did " << bully << " damage" << endl;
break;
case 'D':
case 'd':
cout << "You used run, don't think you can run from this bud "
<< "don't be a coward" << endl;
break;
default:
cout << "Are you trying to get us killed!!" << endl;
cout << "Try again" << endl;
}
return enemyHealth;
}
int emo(int enemyHealth) {
char battle;
int guitar,slice,death;
cout<<"Enemy Health is: "<<enemyHealth<<endl;
cout << "------------------------------------------"<<endl;
cout << "A: Guitar Whack" << setw(17) <<"B: Slice" << endl;
cout << "\n" << "C: Rock Album"<< setw(18) << "D: Run " << endl;
cout << "------------------------------------------"<< endl;
attack:
cin >> battle;
switch(battle){
case 'A':
case 'a':
srand (time(0));
cout << "You used Guitar Whack" << endl;
guitar = rand() % 19 + 8;
enemyHealth -= guitar;
cout << "You did " << guitar << " damage" << endl;
break;
case 'B':
case 'b':
srand (time(0));
cout << "You used Slice" << endl;
slice = rand() % 20 + 9;
enemyHealth -= slice;
cout << "You did " << slice << " damage" << endl;
break;
case 'C':
case 'c':
srand (time(0));
cout << "You used Rock Album" << endl;
death = rand() % 25 + 15;
enemyHealth -= death;
cout << "You did " << death << " damage" << endl;
break;
case 'D':
case 'd':
cout << "You used run, don't think you can run from this bud "
<< "don't be a coward" << endl;
break;
default:
cout << "Are you trying to get us killed!!" << endl;
cout << "Try again" << endl;
}
return enemyHealth;
}
int frat(int enemyHealth) {
cout<<"Enemy Health is: "<<enemyHealth<<endl;
char battle;
int tackle,boys,Beer;
cout << "------------------------------------------"<<endl;
cout << "A: Tackle" << setw(29) <<"B: The Boys " << endl;
cout << "\n" << "C: Beer" << setw(28) << "D: Run " << endl;
cout << "------------------------------------------"<< endl;
attack:
cin >> battle;
switch(battle){
case 'A':
case 'a':
cout << "You used Tackle" << endl;
srand (time(0));
tackle = rand() % 20 + 10;
enemyHealth -= tackle;
cout << "You did " << tackle << " damage" << endl;
break;
case 'B':
case 'b':
cout << "You used The Boys" << endl;
srand (time(0));
boys = rand() % 19 + 12;
enemyHealth -= boys;
cout << "You did " << boys << " damage" << endl;
break;
case 'C':
case 'c':
cout << "You used Beer" << endl;
srand (time(0));
Beer = rand() % 18 + 14;
enemyHealth -= Beer;
cout << "You did " << Beer << " damage" << endl;
break;
case 'D':
case 'd':
cout << "You used run, don't think you can run from this bud "
<< "don't be a coward" << endl;
break;
default:
cout << "Are you trying to get us killed!!" << endl;
cout << "Try again" << endl;
}
return enemyHealth;
}
void healthReset(int& playerHealth, int choice){
if(choice == 1){
playerHealth = 175; // Nerd Class
}
else if(choice == 2){
playerHealth = 150; // Jock Class
}
else if (choice == 3){
playerHealth = 150; // Emo Class
}
else if(choice == 4){
playerHealth = 125; // Frat Class
}
}
int stickGame(){
const int total = 21;
int remove, remainder;
bool winner = false;
remainder = total;
while (!winner)
{
if (remainder >= 0)
{
cout << "There are " << remainder << " sticks." << endl;
cout << "Player 1, pick a number between 1 and 4." << endl;
cin >> remove;
}
if ( remove > 0 && remove < 5)
{
cout << "You have removed " << remove << " sticks." << endl;
remainder -= remove;
}
else
{
cout << "Invalid number" << endl;
cout << "Please enter a number between 1 and 4." << endl;
cin >> remove;
cout << "You have removed " << remove << " sticks." <<endl;
remainder -= remove;
}
if (remainder >= 0)
{
cout << "There are " << remainder << " sticks." << endl;
cout << "Player 2, pick a number between 1 and 4." << endl;
cin >> remove;
}
if ( remove > 0 && remove < 5)
{
cout << "You have removed " << remove << " sticks" << endl;
remainder -= remove;}
else
{
cout << "Invalid number" << endl;
cout << "Please enter a number between 1 and 4." << endl;
cin >> remove;
cout << "You have removed " << remove << " sticks" <<endl;
remainder -= remove;
}
if (remainder <= 0)
{
winner = true;
cout << "Game Over";
return 0;
}
}
}