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Checkpoint 3.6.0

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@BernardoGiordano BernardoGiordano released this 31 Dec 16:58
· 203 commits to master since this release

3DS: What's new

  • Added: a check for *hax environment has been introduced to avoid Checkpoint loading without CFW.
  • Fixed: buttons are now responsive as before while navigating the UI.
  • Fixed: Extdata is now restored properly even when files change size.

Switch: What's new

  • Added: a bridge functionality between Checkpoint for Switch and PKSM (for 3DS, v6.0.0 and above) has been implemented.
    • It allows to send (and then receive back) a save file over the network, to allow manipulations without having to browse your save backups manually on your PC.
    • It also needs to be manually enabled by editing your configuration file. Once it's enabled, you can access the bridge by pressing L+R on a valid game.
    • This feature currently works only with LGPE.
  • Fixed: buttons are now responsive as before while navigating the UI.
  • Fixed: titles with black background are now displayed properly.
  • Fixed: checkmark color doesn't confuse with title icons anymore.
  • Fixed: text doesn't bleed textboxes like before anymore.

Scan the QR Code for the 3DS version with QRaken.
qr

For more details, instructions, informations and credits check out the readme.

If you wish to contribute, pull requests are highly appreciated.


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