diff --git a/html/changelog.html b/html/changelog.html
index be0d603b91d..56837ec3822 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -61,6 +61,15 @@
Bokkiewokkie updated:
- Fixed shield sprites leaving doubles when the ship gets hit
+ DeltaFire15 updated:
+
+ - Slightly improved ship weapon machinery firing code (this has no gameplay impact)
+ - Non-/overmap overmap objects no longer runtime if newly added to a loaded system.
+
+ Kenionatus updated:
+
+ - projectiles_fx.dm should now be slightly more readable
+
Pockets-byte updated:
- Added solgov variant of the squad vendor
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 1d672e37bbd..36890b771ba 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -2101,6 +2101,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2024-07-12:
Bokkiewokkie:
- bugfix: Fixed shield sprites leaving doubles when the ship gets hit
+ DeltaFire15:
+ - code_imp: Slightly improved ship weapon machinery firing code (this has no gameplay
+ impact)
+ - bugfix: Non-/overmap overmap objects no longer runtime if newly added to a loaded
+ system.
+ Kenionatus:
+ - refactor: projectiles_fx.dm should now be slightly more readable
Pockets-byte:
- rscadd: Added solgov variant of the squad vendor
- rscadd: Added new fighter sprite and fighter with shields
diff --git a/html/changelogs/AutoChangeLog-pr-2675.yml b/html/changelogs/AutoChangeLog-pr-2675.yml
deleted file mode 100644
index 8f61b83472b..00000000000
--- a/html/changelogs/AutoChangeLog-pr-2675.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: Kenionatus
-delete-after: true
-changes:
- - refactor: projectiles_fx.dm should now be slightly more readable
diff --git a/html/changelogs/AutoChangeLog-pr-2676.yml b/html/changelogs/AutoChangeLog-pr-2676.yml
deleted file mode 100644
index 84cf6376a2b..00000000000
--- a/html/changelogs/AutoChangeLog-pr-2676.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: DeltaFire15
-delete-after: true
-changes:
- - code_imp: Slightly improved ship weapon machinery firing code (this has no gameplay
- impact)
diff --git a/html/changelogs/AutoChangeLog-pr-2678.yml b/html/changelogs/AutoChangeLog-pr-2678.yml
deleted file mode 100644
index 795237c0c6c..00000000000
--- a/html/changelogs/AutoChangeLog-pr-2678.yml
+++ /dev/null
@@ -1,5 +0,0 @@
-author: DeltaFire15
-delete-after: true
-changes:
- - bugfix: Non-/overmap overmap objects no longer runtime if newly added to a loaded
- system.