Skip to content

Commit

Permalink
nsv materials fix
Browse files Browse the repository at this point in the history
  • Loading branch information
Ikalpo committed Oct 3, 2023
1 parent 4aa7af2 commit 62a4f76
Show file tree
Hide file tree
Showing 3 changed files with 6 additions and 5 deletions.
4 changes: 2 additions & 2 deletions nsv13/code/game/objects/items/custom_materials.dm
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ GLOBAL_LIST_INIT(duranium_recipes, list ( \
icon_state = "sheet-duranium"
item_state = "sheet-duranium"
sheettype = "duranium"
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT*7/40, /datum/material/plasma = MINERAL_MATERIAL_AMOUNT/20, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*3/20, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*5/8)
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT*0.175, /datum/material/plasma = MINERAL_MATERIAL_AMOUNT*0.05, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*0.15, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*0.625)
throwforce = 10
flags_1 = CONDUCT_1
resistance_flags = FIRE_PROOF
Expand Down Expand Up @@ -54,7 +54,7 @@ GLOBAL_LIST_INIT(durasteel_recipes, list ( \
icon_state = "sheet-durasteel"
item_state = "sheet-durasteel"
sheettype = "durasteel"
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT/5, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*3/20, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*12/20)
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT*0.2, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*0.15, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*0.65)
throwforce = 10
flags_1 = CONDUCT_1
resistance_flags = FIRE_PROOF
Expand Down
3 changes: 2 additions & 1 deletion nsv13/code/game/objects/items/stacks/tiles/tile_types.dm
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@
icon = 'nsv13/icons/obj/custom_tiles.dmi'
icon_state = "durasteel_tile"
force = 6
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT/20, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*3/80, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*13/80)
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT*0.2*0.25, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*0.15*0.25, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*0.65*0.25)
throwforce = 10
flags_1 = CONDUCT_1
turf_type = /turf/open/floor/durasteel
Expand Down Expand Up @@ -135,6 +135,7 @@
icon = 'nsv13/icons/turf/dark_carpet.dmi'
icon_state = "dark_carpet_tile"
resistance_flags = FLAMMABLE
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT*0.2*0.25, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*0.15*0.25, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*0.65*0.25)
turf_type = /turf/open/floor/carpet/ship

/obj/item/stack/tile/carpet/ship/blue
Expand Down
4 changes: 2 additions & 2 deletions nsv13/code/modules/research/designs/smelting_designs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@
name = "Durasteel alloy"
id = "durasteel"
build_type = SMELTER | PROTOLATHE
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT, /datum/material/silver = MINERAL_MATERIAL_AMOUNT)
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT*0.2, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*0.15, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*0.65)
build_path = /obj/item/stack/sheet/durasteel
category = list("initial", "Stock Parts")
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
Expand All @@ -22,7 +22,7 @@
name = "Duranium alloy"
id = "duranium"
build_type = SMELTER | PROTOLATHE
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT, /datum/material/plasma = MINERAL_MATERIAL_AMOUNT/2, /datum/material/silver = MINERAL_MATERIAL_AMOUNT/2)
materials = list(/datum/material/iron = MINERAL_MATERIAL_AMOUNT*0.175, /datum/material/plasma = MINERAL_MATERIAL_AMOUNT*0.05, /datum/material/silver = MINERAL_MATERIAL_AMOUNT*0.15, /datum/material/titanium = MINERAL_MATERIAL_AMOUNT*0.625)
build_path = /obj/item/stack/sheet/duranium
category = list("initial", "Stock Parts")
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
Expand Down

0 comments on commit 62a4f76

Please sign in to comment.